//第一次跳voidJump(){//判断是否在地面,如果是在地面允许跳if(m_isOnGround){m_rigidbody.drag=5f;//bool类型,按space键跳跃,返回bool类型if(m_jump){//bool类型,判断跳跃状态if(is_jump){//跳跃受力m_rigidbody.drag=0f;m_rigidbody.velocity=newVector3(m_rigidbody.vel..
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编程语言 时间:
2016-09-28 07:59:18
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182