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分类:其他好文   时间:2014-08-05 11:35:10    阅读次数:132
The end of other
The end of otherFor language training our Robots want to learn about suffixes.In this task, you are given a set of words in lower case. Check whether ...
分类:其他好文   时间:2014-08-05 10:51:49    阅读次数:196
IE 固定定位; li中有块元素的offset问题
body{ background-image:url(about:blank); background-attachment:fixed; /*ie 防抖动*/}.fix_to_top { _position:absolute; _top:expression(eval(document...
分类:其他好文   时间:2014-08-05 09:28:58    阅读次数:448
IE 固定定位; li中有块元素的offset、问题
body{ background-image:url(about:blank); background-attachment:fixed; /*ie 防抖动*/}.fix_to_top { _position:absolute; _top:expression(eval(document.docu....
分类:其他好文   时间:2014-08-05 09:27:58    阅读次数:243
A trip through the Graphics Pipeline 2011_01
It’s been awhile since I posted something here, and I figured I might use this spot to explain some general points about graphics hardware and softwa....
分类:其他好文   时间:2014-08-05 00:38:08    阅读次数:279
A trip through the Graphics Pipeline 2011_09_Pixel processing – “join phase”
Welcome back! This post deals with the second half of pixel processing, the “join phase”. The previous phase was all about taking a small number of i....
分类:其他好文   时间:2014-08-05 00:37:58    阅读次数:305
A trip through the Graphics Pipeline 2011_02
Welcome back. Last part was about vertex shaders, with some coverage of GPU shader units in general. Mostly, they’re just vector processors, but the.....
分类:其他好文   时间:2014-08-05 00:35:28    阅读次数:288
A trip through the Graphics Pipeline 2011_05
After the last post about texture samplers, we’re now back in the 3D frontend. We’re done with vertex shading, so now we can start actually renderi...
分类:其他好文   时间:2014-08-05 00:35:18    阅读次数:306
A trip through the Graphics Pipeline 2011_07_Z/Stencil processing, 3 different ways
In this installment, I’ll be talking about the (early) Z pipeline and how it interacts with rasterization. Like the last part, the text won’t procee.....
分类:其他好文   时间:2014-08-05 00:34:50    阅读次数:360
A trip through the Graphics Pipeline 2011_04
Welcome back. Last part was about vertex shaders, with some coverage of GPU shader units in general. Mostly, they’re just vector processors, but the.....
分类:其他好文   时间:2014-08-05 00:33:00    阅读次数:343
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