// 7Windows_paint.cpp : 定义应用程序的入口点。//#include "stdafx.h"#include "7Windows_paint.h"#include "resource.h"#include HINSTANCE g_hInst = NULL;HANDLE g_hSt... ...
#include #include CHAR szText[256] = { 0 };#define PrintLog(x) WriteConsole(g_hStdout, x, strlen(x), NULL, NULL)HINSTANCE g_hInst = NULL; //窗口句柄HANDLE... ...
#include #include #include "resource1.h"//宏定义输出函数#define PrintLog(x) WriteConsole(g_hStdout, x, strlen(x), NULL, NULL);HINSTANCE g_hInst;HANDLE g_hStd... ...
// 2Window_Timer.cpp : 定义应用程序的入口点。//#include "stdafx.h"#include "2Window_Timer.h"#include HINSTANCE g_hInst;HANDLE g_hStdout = NULL;//宏定义输入函数#define P... ...
#include #include CHAR szText[256] = { 0 };#define PrintLog(x) WriteConsole(g_hStdout, x, strlen(x), NULL, NULL)HINSTANCE g_hInst = NULL; //窗口句柄HANDLE... ...
// WIN_PAINT_MESSAGE.cpp : 定义应用程序的入口点。//#include "stdafx.h"#include "windows_Mouse.h"#include HINSTANCE g_hInst = NULL;HANDLE g_hStdout = NULL;CHAR sz... ...
// 3Windows_menu.cpp : 定义应用程序的入口点。//#include "stdafx.h"#include "3Windows_menu.h"#include HINSTANCE g_hInst;HANDLE g_hStdout = NULL;BOOL g_bCheckCut =... ...
在VC/C++编程中,我们会经常遇到打开文件、网页、可执行程序的应用场景,ShellExecute API函数就可以做到这一点。现在我们看看它的强大!
ShellExecute函数原型:
HINSTANCE ShellExecute(
HWND hwnd,...
第一步:程序入口函数
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow)
主函数中主要实现以下功能:
初始化窗口对象,并注册
//初始化窗口对象
WNDCLASSEX wc;
wc.cbClsExtra = 0;
w...
#include<windows.h>#include<tchar.h>#define TIME 5LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);int WINAPI WinMain(HINSTANCE hInstance, HINSTAN ...
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2016-04-27 22:28:26
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