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UIGestureRecognizer有许多子类,用于监听一些常见的手势事件,这些子类主要有:
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class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() var swipe = UISwipeGestureRecognizer(target:self, action:Selector("swipe:")) swipe.direction = UISwipeGestureRecognizerDirection.Up self.view.addGestureRecognizer(swipe) } func swipe(recognizer:UISwipeGestureRecognizer){ println("swipe ok") var point=recognizer.locationInView(self.view) //这个点是滑动的起点 println(point.x) println(point.y) }} |
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//表示监听滑动的方向为向上swipe.direction = UISwipeGestureRecognizerDirection.Up |
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class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() var swipeUp = UISwipeGestureRecognizer(target:self, action:Selector("swipe:")) swipeUp.direction = UISwipeGestureRecognizerDirection.Up self.view.addGestureRecognizer(swipeUp) var swipeDown = UISwipeGestureRecognizer(target:self, action:Selector("swipe:")) swipeDown.direction = UISwipeGestureRecognizerDirection.Down self.view.addGestureRecognizer(swipeDown) } func swipe(recognizer:UISwipeGestureRecognizer){ if recognizer.direction == UISwipeGestureRecognizerDirection.Up{ println("向上滑动") }else if recognizer.direction == UISwipeGestureRecognizerDirection.Down{ println("向下滑动") } var point=recognizer.locationInView(self.view) //这个点是滑动的起点 println(point.x) println(point.y) }} |
2,UITapGestureRecognizer:轻点手势(点击)
(1)可以通过numberOfTouchesRequired属性设置触摸点数,比如设置2表示必须两个手指触摸时才会触发
(2)通过numberOfTapsRequired属性设置点击次数,单击设置为1,双击设置为2
(3)如果一个控件既监听了单击事件也监听了双击事件,默认当双击事件触发的时候也同时会触发单击事件。如果想双击时不触发单击,需要通过requireGestureRecognizerToFail进行设置
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class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() //单击监听 var tapSingle=UITapGestureRecognizer(target:self,action:"tapSingleDid") tapSingle.numberOfTapsRequired=1 tapSingle.numberOfTouchesRequired=1 //双击监听 var tapDouble=UITapGestureRecognizer(target:self,action:"tapDoubleDid:") tapDouble.numberOfTapsRequired=2 tapDouble.numberOfTouchesRequired=1 //声明点击事件需要双击事件检测失败后才会执行 tapSingle.requireGestureRecognizerToFail(tapDouble); self.view.addGestureRecognizer(tapSingle) self.view.addGestureRecognizer(tapDouble) } func tapSingleDid(){ println("单击了") } func tapDoubleDid(sender:UITapGestureRecognizer){ if sender.view == self.view{ println("双击了") } } } |
3,UIPinchGestureRecognizer:捏合手势(两个手指进行放大缩小)
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class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() //设置监听方法为pinchDid方法 var pinch=UIPinchGestureRecognizer(target:self,action:"pinchDid:") self.view.addGestureRecognizer(pinch) } func pinchDid(recognizer:UIPinchGestureRecognizer) { //在监听方法中可以实时获得捏合的比例 println(recognizer.scale); }} |
4,UIRotationGestureRecognizer:旋转手势(两个手指进行旋转)
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class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() var rotation=UIRotationGestureRecognizer(target:self,action:"rotationDid:") self.view.addGestureRecognizer(rotation) } func rotationDid(recognizer:UIRotationGestureRecognizer){ //旋转的弧度转换为角度 println(recognizer.rotation*(180/CGFloat(M_PI))) }} |
5,UIPanGestureRecognizer:拖动手势
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class ViewController: UIViewController { var rect:UIView! override func viewDidLoad() { super.viewDidLoad() rect=UIView(frame:CGRectMake(0, 0, 100, 100)) rect.center=self.view.center rect.backgroundColor=UIColor.redColor() self.view.addSubview(rect) var pan = UIPanGestureRecognizer(target:self,action:"panDid:") pan.maximumNumberOfTouches=1 rect.addGestureRecognizer(pan) } func panDid(recognizer:UISwipeGestureRecognizer){ var point=recognizer.locationInView(self.view) //设置矩形的位置 rect.center=point } } |
6,UILongPressGestureRecognizer:长按
Swift - 各种手势检测大全(UIGestureRecognizer及其子类)
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原文地址:http://www.cnblogs.com/Free-Thinker/p/4838187.html