标签:des style blog http os io java strong ar
Visual Studio的MFC向导可以生成基于对话框的程序,而win32向导却不支持,是不是很不给力呢?虽然VAX可以直接插入对话框的代码段,但还是没有直接生成来得爽,下面就动手来改造吧。
本文所做的修改仅在自己的VS里测试通过,大家修改之前请备份原文件。
那我们需要改什么呢?看图吧。
首先,找到"VS安装目录\VC\VCWizards\AppWiz\Generic\Application\",如我电脑上的目录就是
"D:\Program Files\Microsoft Visual Studio 11.0\VC\VCWizards\AppWiz\Generic\Application\"
这个目录下就是Win向导的文件了,有四个文件夹,分别是:
不同语言版本的VS,这些目录下会有不同名字的文件夹,都是按LCID来命名,关于LCID,可以参考http://msdn.microsoft.com/en-us/library/ms912047(WinEmbedded.10).aspx
例如英文版的LCID就是1033,简体中文的就是2052。
html\1033目录下有两个htm文件,AppSettings.htm、和Default.htm,这里先修改AppSettings.htm,
我这里用DW打开AppSettings.htm,然后定位到35行,按下图插入代码:
这一段就是定义了顶部的图片,依样画葫芦,插入的代码内容如下:
- <DIV CLASS="SMALL" ID="WIN_DLG_APP_IMAGE" STYLE="DISPLAY:NONE;">
- <IMG CLASS="SMALL" SRC="..\..\Images\Dialog.gif" ALT="" BORDER="0">
- </DIV>
这里我为了偷懒,直接将
"D:\Program Files\Microsoft Visual Studio 11.0\VC\VCWizards\AppWiz\MFC\Application\images\Dialog.gif"
复制到
"D:\Program Files\Microsoft Visual Studio 11.0\VC\VCWizards\AppWiz\Generic\Application\images\"目录下。
接着,定位到197行,按图插入代码:
看到这里懂点html的同学应该知道了吧?这里就是向导对话框中那几单选按钮。还是和之前一样,依样画葫芦。插入的代码内容如下:
- <INPUT TYPE="radio" CLASS="Radio" onPropertyChange="InitControls();" NAME="apptype" ID="WIN_DLG_APP" ACCESSKEY="B" TITLE="Creates a dialog-based Windows application. The application files include a <projectname>.cpp file that contains the _tWinMain function, and stdafx.cpp and stdafx.h files that are used to create the precompiled header file.">
- <DIV CLASS="itemTextRadioB" ID="WIN_DLG_APP_DIV" TITLE="Creates a dialog-based Windows application. The application files include a <projectname>.cpp file that contains the _tWinMain function, and stdafx.cpp and stdafx.h files that are used to create the precompiled header file.">
- <LABEL FOR="WIN_DLG_APP" ID="WIN_DLG_APP_LABEL">Dialog-<U>b</U>ased windows application</LABEL>
- </DIV>
-
- <BR>
然后再定位到370行,按图插入代码:
插入的代码如下
- WIN_DLG_APP.disabled = true;
然后定位到425行,由于我们是要创建基于对话框的的程序,所以没理由是空项目。。所以这里不需要添加空项目的开关;插入的代码如图:
插入的代码如下:
- if (WIN_DLG_APP.checked)
- {
- SUPPORT_ATL.disabled = false;
- support_atl_title.disabled = false;
- }
定位到526行,插入代码如图:
插入的代码内容如下:
- if (WIN_DLG_APP.checked)
- {
- SUPPORT_ATL.disabled = false;
- support_atl_title.disabled = false;
- }
定位到第562行,插入代码如图:
插入的代码如下
- WIN_DLG_APP_IMAGE.style.display = ‘none‘;
- if (WIN_DLG_APP.checked)
- {
- WIN_DLG_APP_IMAGE.style.display = ‘block‘;
- return;
- }
至此第一个文件修改完了。。好长呐。。。
继续修改第二个文件default.htm,依然是用DW来打开。定位到11行,插入代码如图:
插入的代码内容:
- <SYMBOL NAME="WIN_DLG_APP" TYPE=checkbox VALUE=false></SYMBOL>
定位到342行,插入代码如图:
顺便吐槽下:微软的coder原来用的是多层嵌套的if。。看着DT。于是我便改成了else if的。。看起来舒服。
插入的代码内容如下:
- var L_APPTYPEWIN_DLG_TEXT = "Dialog-based windows application";
- if (window.external.FindSymbol("DLL_APP"))
- {
- APPTYPE.innerText = L_APPTYPEDLL_TEXT;
- }
- else if (window.external.FindSymbol("CONSOLE_APP"))
- {
- APPTYPE.innerText = L_APPTYPECON_TEXT;
- }
- else if (window.external.FindSymbol("LIB_APP"))
- {
- APPTYPE.innerText = L_APPTYPELIB_TEXT;
- }
- else if (window.external.FindSymbol("WIN_DLG_APP"))
- {
- APPTYPE.innerText = L_APPTYPEWIN_DLG_TEXT;
- }
- else
- {
- APPTYPE.innerText = L_APPTYPEWIN_TEXT;
- }
hoho,第二个文件改好了。
此时打开向导就可以看到已经添加好了,剩下的就是修改代码模板了,继续吧。
打开"scripts\1033\default.js",定位到96行,插入代码如图:
插入代码如下:
- <span style="white-space:pre"> </span>if (wizard.FindSymbol("CONSOLE_APP"))
- {
- strAppType = "CONSOLE";
- }
- else if (wizard.FindSymbol("WIN_APP"))
- {
- strAppType = "WIN";
- }
- else if (wizard.FindSymbol("WIN_DLG_APP"))
- {
- strAppType = "WIN_DLG";
- }
- else if (wizard.FindSymbol("DLL_APP"))
- {
- strAppType = "DLL";
- }
- else if (wizard.FindSymbol("LIB_APP"))
- {
- strAppType = "LIB";
- }
然后再定位到176行,插入代码如图:
插入代码内容如下:
定位到192行,插入代码如图:
然后再定位到241行和261行做同样的修改。又改完一个文件了。。。。
找到"templates\1033"目录,打开readme.txt,分别定位到22行、73行、88行分别修改成如下文本:
22行:
- [!if WIN_APP || WIN_DLG_APP]
73行:
- [!if WIN_APP || WIN_DLG_APP || SUPPORT_MFC]
88行:
- [!if WIN_APP || WIN_DLG_APP]
这个文件就完事了,下一个文件resource.h
将6-17行替换成如下代码:
- [!if !WIN_DLG_APP]
- #define IDS_APP_TITLE 103
- [!endif]
-
- [!if WIN_APP || WIN_DLG_APP]
- [!if WIN_APP]
- #define IDR_MAINFRAME 128
- #define IDD_ABOUTBOX 103
- #define IDM_ABOUT 104
- #define IDM_EXIT 105
- #define IDC_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME] 109
- #define IDC_MYICON 2
- [!endif]
- #define IDD_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME]_DIALOG 102
- #define IDI_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME] 107
- #define IDI_SMALL 108
接下来需要先在这个目录下创建一个文件,名为"CmnHdr.h",这个头文件的代码如下:
- #pragma once // Include this header file once per compilation unit
-
-
-
- #define chHANDLE_DLGMSG(hWnd, message, fn) \
- case (message): return (SetDlgMsgResult(hWnd, uMsg, \
- HANDLE_##message((hWnd), (wParam), (lParam), (fn))))
-
-
-
-
- inline void chSETDLGICONS(HWND hWnd, int idi) {
- SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)
- LoadIcon((HINSTANCE) GetWindowLongPtr(hWnd, GWLP_HINSTANCE),
- MAKEINTRESOURCE(idi)));
- SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)
- LoadIcon((HINSTANCE) GetWindowLongPtr(hWnd, GWLP_HINSTANCE),
- MAKEINTRESOURCE(idi)));
- }
看过《Windows 核心编程》的都应该见过上面这段代码吧。作用我就不解释了。
接着修改root.cpp,这个文件里就引用到了刚才上一步添加的头文件,定位到第4行和第13行,修改成如下代码:
4行:
- [!if WIN_APP || WIN_DLG_APP]
13行:
- [!if WIN_APP || SUPPORT_MFC || WIN_DLG_APP]
然后再定位240行,在[!else]之后插入如下代码:
- [!if WIN_DLG_APP]
- #include "CmnHdr.h"
-
- const TCHAR g_szAppName[] = _T("[!output PROJECT_NAME]");
-
- INT_PTR CALLBACK Dlg_Proc(HWND, UINT, WPARAM, LPARAM);
- BOOL Dlg_OnInitDialog(HWND, HWND, LPARAM);
- void Dlg_OnCommand(HWND, int, HWND, UINT);
-
- int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
- _In_opt_ HINSTANCE hPrevInstance,
- _In_ LPTSTR lpCmdLine,
- _In_ int nCmdShow)
- {
- UNREFERENCED_PARAMETER(hPrevInstance);
- INT_PTR nResult = DialogBoxParam(hInstance, MAKEINTRESOURCE(IDD_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME]_DIALOG),
- NULL, Dlg_Proc, _ttoi(lpCmdLine));
- return nResult;
- }
-
- INT_PTR CALLBACK Dlg_Proc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
- {
- switch (uMsg)
- {
- chHANDLE_DLGMSG(hwndDlg, WM_INITDIALOG, Dlg_OnInitDialog);
- chHANDLE_DLGMSG(hwndDlg, WM_COMMAND, Dlg_OnCommand);
- }
- return FALSE;
- }
-
- BOOL Dlg_OnInitDialog(HWND hwndDlg, HWND hwndFocus, LPARAM lParam)
- {
-
- chSETDLGICONS(hwndDlg, IDI_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME]);
- return TRUE;
- }
-
- void Dlg_OnCommand(HWND hwndDlg, int id, HWND hwndCtl, UINT codeNotify)
- {
- switch (id)
- {
- case IDOK:
- case IDCANCEL:
- EndDialog(hwndDlg, id);
- break;
- default:break;
- }
- }
- [!endif]
又一文件改好,继续下一个文件stdafx.h,将38行-43行的内容替换成如下的代码:
- [!if DLL_APP || WIN_APP || WIN_DLG_APP]
- #include <windows.h>
- [!endif]
- [!if WIN_DLG_APP]
- #include <Windowsx.h>
- [!endif]
- [!if WIN_APP || WIN_DLG_APP]
然后在文件末尾加上下面这段代码:
- #ifdef _UNICODE
- #if defined _M_IX86
- #pragma comment(linker,"/manifestdependency:\"type=‘win32‘ name=‘Microsoft.Windows.Common-Controls‘ version=‘6.0.0.0‘ processorArchitecture=‘x86‘ publicKeyToken=‘6595b64144ccf1df‘ language=‘*‘\"")
- #elif defined _M_X64
- #pragma comment(linker,"/manifestdependency:\"type=‘win32‘ name=‘Microsoft.Windows.Common-Controls‘ version=‘6.0.0.0‘ processorArchitecture=‘amd64‘ publicKeyToken=‘6595b64144ccf1df‘ language=‘*‘\"")
- #else
- #pragma comment(linker,"/manifestdependency:\"type=‘win32‘ name=‘Microsoft.Windows.Common-Controls‘ version=‘6.0.0.0‘ processorArchitecture=‘*‘ publicKeyToken=‘6595b64144ccf1df‘ language=‘*‘\"")
- #endif
- #endif
目的是为了在UNICODE环境下支持XP/Vista/Win7的样式.
然后再修改下一个文件,Templates.inf,将13行、17行、24行修改成如下代码:
13行:
- [!if WIN_APP || WIN_DLG_APP || SUPPORT_MFC]
17行:
- [!if WIN_APP || WIN_DLG_APP || SUPPORT_MFC]
24行:
- [!if WIN_APP || WIN_DLG_APP]
然后再定位18行,在这行后面加上CmnHdr.h,这样在创建时就会自动把这个文件复制到工程目录下。
最后一个要修改的文件,root.rc,这是一个资源脚本文件,为了方便,我调整了代码结构,这里将整个文件的代码发出来:
- #include "resource.h"
-
- #define APSTUDIO_READONLY_SYMBOLS
- [!if WIN_APP || WIN_DLG_APP]
- #ifndef APSTUDIO_INVOKED
- #include "targetver.h"
- #endif
- #define APSTUDIO_HIDDEN_SYMBOLS
- #include "windows.h"
- #undef APSTUDIO_HIDDEN_SYMBOLS
- [!else]
- #include "afxres.h"
- [!endif]
- #undef APSTUDIO_READONLY_SYMBOLS
-
- #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_[!output LANG_SUFFIX])
- LANGUAGE [!output PRIMARY_LANG_ID], [!output SUB_LANG_ID]
-
- [!if WIN_APP || WIN_DLG_APP]
-
-
- IDI_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME] ICON "[!output PROJECT_NAME].ico"
- IDI_SMALL ICON "small.ico"
- [!if WIN_DLG_APP]
-
-
- #ifdef APSTUDIO_INVOKED
- GUIDELINES DESIGNINFO
- BEGIN
- IDD_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME]_DIALOG, DIALOG
- BEGIN
- LEFTMARGIN, 7
- RIGHTMARGIN, 313
- TOPMARGIN, 7
- BOTTOMMARGIN, 193
- END
- END
- #endif // APSTUDIO_INVOKED
-
-
- IDD_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME]_DIALOG DIALOGEX 0, 0, 320, 200
- STYLE DS_SETFONT | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME
- EXSTYLE WS_EX_APPWINDOW
- CAPTION "[!output PROJECT_NAME]"
- FONT 8, "MS Shell Dlg"
- BEGIN
- DEFPUSHBUTTON "OK",IDOK,209,179,50,14
- PUSHBUTTON "Cancel",IDCANCEL,263,179,50,14
- CTEXT "TODO: Place dialog controls here.",IDC_STATIC,10,96,300,8
- END
-
- [!else]
-
- IDC_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME] MENU
- BEGIN
- POPUP "&File"
- BEGIN
- MENUITEM "E&xit", IDM_EXIT
- END
- POPUP "&Help"
- BEGIN
- MENUITEM "&About ...", IDM_ABOUT
- END
- END
-
-
-
- IDC_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME] ACCELERATORS
- BEGIN
- "?", IDM_ABOUT, ASCII, ALT
- "/", IDM_ABOUT, ASCII, ALT
- END
-
-
- STRINGTABLE
- BEGIN
- IDC_[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME] "[!output UPPER_CASE_SAFE_PROJECT_IDENTIFIER_NAME]"
- IDS_APP_TITLE "[!output PROJECT_NAME]"
- END
-
-
- IDD_ABOUTBOX DIALOGEX 0, 0, 170, 62
- STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
- CAPTION "About [!output PROJECT_NAME]"
- FONT [!output DLG_FONT_SIZE], "[!output DLG_FONT_NAME]"
- BEGIN
- ICON IDR_MAINFRAME,IDC_STATIC,14,14,21,20
- LTEXT "[!output PROJECT_NAME], Version 1.0",IDC_STATIC,42,14,114,8,SS_NOPREFIX
- LTEXT "Copyright (C) [!output YEAR]",IDC_STATIC,42,26,114,8
- DEFPUSHBUTTON "OK",IDOK,113,41,50,14,WS_GROUP
- END
-
-
- #ifdef APSTUDIO_INVOKED
- GUIDELINES DESIGNINFO
- BEGIN
- IDD_ABOUTBOX, DIALOG
- BEGIN
- LEFTMARGIN, 7
- RIGHTMARGIN, 163
- TOPMARGIN, 7
- BOTTOMMARGIN, 55
- END
- END
- #endif // APSTUDIO_INVOKED
- [!endif]
- #ifdef APSTUDIO_INVOKED
- TEXTINCLUDE
- BEGIN
- "resource.h\0"
- END
- TEXTINCLUDE
- BEGIN
- "#ifndef APSTUDIO_INVOKED\r\n"
- "#include ""targetver.h""\r\n"
- "#endif\r\n"
- "#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
- "#include ""windows.h""\r\n"
- "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
- "\0"
- END
- TEXTINCLUDE
- BEGIN
- "\r\n"
- "\0"
- END
-
- #endif // APSTUDIO_INVOKED
-
-
- [!else]
-
- #ifdef APSTUDIO_INVOKED
- TEXTINCLUDE
- BEGIN
- "resource.h\0"
- END
- TEXTINCLUDE
- BEGIN
- "#include ""afxres.h""\r\n"
- "\0"
- END
- TEXTINCLUDE
- BEGIN
- "\r\n"
- "\0"
- END
-
- #endif // APSTUDIO_INVOKED
-
-
- STRINGTABLE
- BEGIN
- IDS_APP_TITLE "[!output PROJECT_NAME]"
- END
-
- [!endif]
- #endif
-
-
-
- #ifndef APSTUDIO_INVOKED
- [!if SUPPORT_MFC]
- #ifndef _AFXDLL
- #include "[!output MFC_RC_INCLUDE_PREFIX]afxres.rc"
- #endif
- [!endif]
-
- #endif // not APSTUDIO_INVOKED
终于修改完成了,赶紧创建一个新项目试试吧。。。
测试截图:
下面提供两份已经改好的文件,直接覆盖即可:
VS2010英文旗舰版:Generic_for_VS10.7z
VS2012英文旗舰版:Generic_for_VS11.7z
以上两份均测试通过,其他版本请自行修改测试。
欢迎转载本文章,但请标明出处,原文地址:
http://www.cnblogs.com/hwangbae/archive/2012/07/26/2610469.html
自己动手让Visual Studio的Win32向导支持生成对话框程序
标签:des style blog http os io java strong ar
原文地址:http://www.cnblogs.com/a-closer-walk-with-god/p/3955484.html