标签:rtx list 函数 target get client 距离 eve distance
var startX = startY = endX = endY = 0;
var body = document.getElementById("dind");
				body.addEventListener(‘touchstart‘, function(event){
					var touch = event.targetTouches[0];
					//滑动起点的坐标
					startX = touch.pageX;
					startY = touch.pageY;
					// console.log("startX:"+startX+","+"startY:"+startY);
				});
				body.addEventListener("touchmove", function(event) {
					var touch = event.targetTouches[0];
					//手势滑动时,手势坐标不断变化,取最后一点的坐标为最终的终点坐标
					endX = touch.pageX;
					endY = touch.pageY;
					// console.log("endX:"+endX+","+"endY:"+endY); 
				})
				body.addEventListener("touchend", function(event) {
					var distanceX = endX - startX,
						distanceY = endY - startY;
					// console.log("distanceX:"+distanceX+","+"distanceY:"+distanceY);
					//移动端设备的屏幕宽度
					var clientHeight = document.documentElement.clientHeight;
					// console.log(clientHeight;*0.2);
					//判断是否滑动了,而不是屏幕上单击了
					if(startY != Math.abs(distanceY)) { 
						//在滑动的距离超过屏幕高度的20%时,做某种操作
						if(Math.abs(distanceY) > clientHeight * 0.2) {
							//向下滑实行函数someAction1,向上滑实行函数someAction2
							distanceY < 0 ? alert("xiangshang") : load();
						}
					}
					startX = startY = endX = endY = 0;
				})
后续增加下拉刷新样式
转载:https://www.cnblogs.com/lalalagq/articles/9909206.html
标签:rtx list 函数 target get client 距离 eve distance
原文地址:https://www.cnblogs.com/yeyuqian/p/12579571.html