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pyqt5+pygame+urllib实现各大平台音乐爬取和收听,测试版本

时间:2021-06-28 18:14:43      阅读:0      评论:0      收藏:0      [点我收藏+]

标签:lib   urllib   pyqt5   water   imp   term   更新   XML   初始   

全部源码在最下面

先上效果图
技术图片
之前没事干,看windows10自带的播放器有一(亿)点点不顺眼,然后想写一个播放器,
正好有学了点pyqt5,然后就整了个离线播音乐放器,耗时4天,现在差不多也算是最终版本了吧,

如果接下来有时间的话也会继续更新下去,链接:离线播放器链接
技术图片

然后最近没有事情要做,就写了一个网络音乐播放器,结构跟离线版本差不多主要更新了逻辑,添加了爬虫模块

快不多说,先上代码

首先是爬取搜索的歌曲,歌手和url,由于要使用多线程,所以新开了一个类

class PAThread(QThread):
    # 自定义信号对象。参数str就代表这个信号可以传一个字符串
    trigger = pyqtSignal(str)

    def __int__(self):
        # 初始化函数
        super(PAThread, self).__init__()

    def get_info(self,url):
        global proxies
        global tryed
        print (‘start get info‘)
        print (tryed)
        headers = {
            ‘User-Agent‘: ‘Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/491.10.2623.122 Safari/537.36‘
        }
        web_data = requests.get(url, headers=headers)
        soup = BeautifulSoup(web_data.text, ‘lxml‘)
        ranks = soup.select(‘#list > table > tbody > tr:nth-child({}) > td:nth-child(1)‘.format(str(tryed)))
        titles = soup.select(‘#list > table > tbody > tr:nth-child({}) > td:nth-child(2)‘.format(str(tryed)))
        times = soup.select(‘#list > table > tbody > tr:nth-child({}) > td:nth-child(6)‘.format(str(tryed)))
        for rank, title, time in zip(ranks, titles, times):
            data = {
                ‘IP‘: rank.get_text(),
                ‘duan‘: title.get_text(),
                ‘time‘: time.get_text()
            }
            q = str(‘http://‘ + str(rank.get_text()) + ‘/‘ + str(title.get_text()))
            proxies = {
                ‘http‘: q
            }
            print(proxies)

技术图片
然后就是从爬取的url下载歌曲

class WorkThread(QThread):
    # 自定义信号对象。参数str就代表这个信号可以传一个字符串
    trigger = pyqtSignal(str)

    def __int__(self):
        # 初始化函数
        super(WorkThread, self).__init__()

    def run(self):
        try:
            global number
            global path
            global downloading
            headers = {
                ‘User-Agent‘: ‘Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/86.0.4240.198 Safari/537.36‘,
                ‘X-Requested-With‘: ‘XMLHttpRequest‘}

            url1 = urls[num]
            print(url1)
            os.makedirs(‘music‘, exist_ok=True)
            number = number +1
            path = ‘music\{}.mp3‘.format(number)
            urlretrieve(url1, path)  # 下载函数的使用
            downloading = False
            self.trigger.emit(str(‘finish‘))
        except:
            self.trigger.emit(str(‘nofinish‘))

下面就是QListwidge的点击和播放模块

    def bofang(self, num):
        print (‘try bofang‘)
        try:
            import urllib
            global pause
            global songs
            global music
            global downloading
            downloading = True
            self.console_button_3.setIcon(qtawesome.icon(‘fa.pause‘, color=‘#F76677‘, font=18))
            pause = False
            # QMessageBox.information(self, "ListWidget", "你选择了: "+item.text())# 显示出消息提示框
            try:
                pygame.mixer.stop()
            except:
                pass
            pygame.mixer.init()
            try:
                self.Timer = QTimer()
                self.Timer.start(500)
            except:
                pass


            try:
                self.label.setText(‘下载中‘)#调用开头的多线程下载歌曲
                self.work = WorkThread()
                self.work.start()
                self.work.trigger.connect(self.display)
            except:
                print (‘song download error‘)
                downloading = False
                pass




        except:
            time.sleep(0.1)
            print (‘system error‘)
            #self.next()
            pass
	#用于接收返回的信号
    def display(self,sd):
        if sd == ‘finish‘:
            self.label.setText(songs[num])
            print (‘music\{}.mp3‘.format(number))
            pygame.mixer.music.load(‘music\{}.mp3‘.format(number))  # 载入音乐
            pygame.mixer.music.play()
            # 播放音乐
        else:
            self.label.setText(‘下载错误‘)

下面是双击播放和上一首还有下一首

	#QlistWidget的双击事件
    def change_func(self, listwidget):
        global num
        item = QListWidgetItem(self.listwidget.currentItem())
        print(item.text())
        
        num = int(listwidget.currentRow())
        
        self.label.setText(songs[num])
        print(listwidget.currentRow())
        self.bofang(num)
		
	#下一首按钮
	def nextion(self):

            try:
                    if play == ‘shun‘:
                        print(‘shuning‘)
                        self.next()
                    elif play == ‘shui‘:
                        print(‘shuiing‘)
                        self.shui()
                    elif play == ‘always‘:
                        print(‘alwaysing‘)
                        self.next()

            except:
                print(‘no‘)
                pass

	

下面自动播放,有循环,随机和单曲循环,加上下一首,上一首,

	#随机播放
    def shui(self):
        global num
        global songs
        q = int(len(songs) - 1)
        num = int(random.randint(1, q))
        try:
            print(‘shui‘)
            pygame.mixer.init()
            self.Timer = QTimer()
            self.Timer.start(500)
            # self.Timer.timeout.connect(self.timercontorl)#时间函数,与下面的进度条和时间显示有关
            self.label.setText(songs[num])
            self.bofang(num) # 播放音乐

        except:
            pass
	#下一首
    def next(self):
        print (‘nexting‘)
        global num
        global songs
        if num == len(songs) - 1:
            print(‘冇‘)
            num = 0
        else:
            num = num + 1
        try:
            self.label.setText(songs[num])
            self.bofang(num)
        except:
            print (‘next error‘)
            pass


	#单曲循环
    def always(self):
        try:
            self.bofang(num)
            self.label.setText(songs[num])

        except:
            pass
	#上一首
    def last(self):
        global num
        global songs
        if num == 0:
            print(‘冇‘)
            num = len(songs) - 1
        else:
            num = num - 1
        try:
            self.bofang(num)
            self.label.setText(songs[num])

        except:
            pass

下面是播放模式选择和循环判断是否要自动下一首
由于每秒钟判断一次,所以要使用多线程

	‘‘‘
		在init里面的循环判断打开方法
	    t1 = threading.Thread(target=self.action)
        t1.setDaemon(True)
        t1.start()
    ‘‘‘
	#选择播放模式
    def playmode(self):
        global play
        try:
            if play == ‘shun‘:
                play = ‘shui‘
                print(‘随机播放‘)
                self.label2.setText("当前为随机播放")
                try:
                    self.console_button_6.setIcon(qtawesome.icon(‘fa.random‘, color=‘#3FC89C‘, font=18))
                    print(‘done‘)
                except:
                    print(‘none‘)
                    pass

                # self.left_shui.setText(‘切换为单曲循环‘)
            elif play == ‘shui‘:
                play = ‘always‘
                print(‘单曲循环‘)
                self.label2.setText("当前为单曲循环")
                try:
                    self.console_button_6.setIcon(qtawesome.icon(‘fa.retweet‘, color=‘#3FC89C‘, font=18))
                    print(‘done‘)
                except:
                    print(‘none‘)


                # self.left_shui.setText(‘切换为顺序播放‘)
            elif play == ‘always‘:
                play = ‘shun‘
                print(‘顺序播放‘)
                self.label2.setText("当前为顺序播放")
                try:
                    self.console_button_6.setIcon(qtawesome.icon(‘fa.align-center‘, color=‘#3FC89C‘, font=18))
                    print(‘done‘)
                except:
                    print(‘none‘)

                # self.left_shui.setText(‘切换为随机播放‘)
        except:
            print(‘error‘)
            pass
	#循环判断
    def action(self):
        a = 1
        global num
        while a < 2:
            # print (‘checking‘)
            try:
                time.sleep(1)
                if not pygame.mixer.music.get_busy() and pause == False and not downloading:
                    if play == ‘shun‘:
                        print(‘shuning‘)
                        self.next()
                    elif play == ‘shui‘:
                        print(‘shuiing‘)
                        self.shui()
                    elif play == ‘always‘:
                        print(‘alwaysing‘)
                        self.always()

            except:
                print(‘no‘)
                pass
        else:
            pygame.mixer.music.stop()

代码介绍在这里就结束了,如果有更好的修改方案请私信我

最后是全部代码,
https://github.com/hedy-bit/pyqt5-pygame-urllib-

pyqt5+pygame+urllib实现各大平台音乐爬取和收听,测试版本

标签:lib   urllib   pyqt5   water   imp   term   更新   XML   初始   

原文地址:https://www.cnblogs.com/ousw/p/14933349.html

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