标签:http io ar color os 使用 sp for 文件
Cocos2d-x 3.0 加入了rapidjson库用于json解析。位于external/json下。
rapidjson 项目地址:http://code.google.com/p/rapidjson/wiki:http://code.google.com/p/rapidjson/wiki/UserGuide
下面就通过实例代码讲解rapidjson的用法。
引入头文件
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#include "json/rapidjson.h"#include "json/document.h" |
json解析
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std::string str = "{\"hello\" : \"word\"}";CCLOG("%s\n", str.c_str());rapidjson::Document d;d.Parse<0>(str.c_str());if (d.HasParseError()) //打印解析错误{ CCLOG("GetParseError %s\n",d.GetParseError());}if (d.IsObject() && d.HasMember("hello")) { CCLOG("%s\n", d["hello"].GetString());//打印获取hello的值} |
打印结果
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cocos2d: {"hello" : "word"}cocos2d: word |
注意:只支持标准的json格式,一些非标准的json格式不支持。
一些常用的解析方法需要自己封装。注意判断解析节点是否存在。
引入头文件
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#include "json/document.h"#include "json/writer.h"#include "json/stringbuffer.h"using namespace rapidjson; |
生成json串
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rapidjson::Document document;document.SetObject();rapidjson::Document::AllocatorType& allocator = document.GetAllocator();rapidjson::Value array(rapidjson::kArrayType);rapidjson::Value object(rapidjson::kObjectType);object.AddMember("int", 1, allocator);object.AddMember("double", 1.0, allocator);object.AddMember("bool", true, allocator);object.AddMember("hello", "你好", allocator);array.PushBack(object, allocator);document.AddMember("json", "json string", allocator);document.AddMember("array", array, allocator);StringBuffer buffer;rapidjson::Writer<StringBuffer> writer(buffer);document.Accept(writer);CCLOG("%s",buffer.GetString()); |
打印结果
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cocos2d: {"json":"json string","array":[{"int":1,"double":1,"bool":true |
Cocos2d-x 已经加入了tinyxml2用于xml的解析。3.0版本位于external/tinyxml2下。2.x版本位于cocos2dx/support/tinyxml2下。
tinyxml2 Github地址:https://github.com/leethomason/tinyxml2
帮助文档地址:http://grinninglizard.com/tinyxml2docs/index.html
引入头文件
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#include "tinyxml2/tinyxml2.h"using namespace tinyxml2; |
xml文档生成
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void HelloWorld::makeXML(const char *fileName){std::string filePath = FileUtils::getInstance()->getWritablePath() + fileName;XMLDocument *pDoc = new XMLDocument();//xml 声明(参数可选)XMLDeclaration *pDel = pDoc->NewDeclaration("xml version=\"1.0\" encoding=\"UTF-8\"");pDoc->LinkEndChild(pDel);//添加plist节点XMLElement *plistElement = pDoc->NewElement("plist");plistElement->SetAttribute("version", "1.0");pDoc->LinkEndChild(plistElement);XMLComment *commentElement = pDoc->NewComment("this is xml comment");plistElement->LinkEndChild(commentElement);//添加dic节点XMLElement *dicElement = pDoc->NewElement("dic");plistElement->LinkEndChild(dicElement);//添加key节点XMLElement *keyElement = pDoc->NewElement("key");keyElement->LinkEndChild(pDoc->NewText("Text"));dicElement->LinkEndChild(keyElement);XMLElement *arrayElement = pDoc->NewElement("array");dicElement->LinkEndChild(arrayElement);for (int i = 0; i<3; i++) { XMLElement *elm = pDoc->NewElement("name"); elm->LinkEndChild(pDoc->NewText("Cocos2d-x")); arrayElement->LinkEndChild(elm);}pDoc->SaveFile(filePath.c_str());pDoc->Print();delete pDoc;} |
打印结果
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<?xml version="1.0" encoding="UTF-8"?><plist version="1.0"><!--this is xml comment--><dic> <key>Text</key> <array> <name>Cocos2d-x</name> <name>Cocos2d-x</name> <name>Cocos2d-x</name> </array></dic></plist> |
上面代码使用tinyxml简单生成了一个xml文档。
下面我们就来解析上面创建的xml文档
引入头文件
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#include "tinyxml2/tinyxml2.h"using namespace tinyxml2; |
xml解析
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void HelloWorld::parseXML(const char *fileName){std::string filePath = FileUtils::getInstance()->getWritablePath() + fileName;XMLDocument *pDoc = new XMLDocument();XMLError errorId = pDoc->LoadFile(filePath.c_str());if (errorId != 0) { //xml格式错误 return;}XMLElement *rootEle = pDoc->RootElement();//获取第一个节点属性const XMLAttribute *attribute = rootEle->FirstAttribute();//打印节点属性名和值log("attribute_name = %s,attribute_value = %s", attribute->Name(), attribute->Value());XMLElement *dicEle = rootEle->FirstChildElement("dic");XMLElement *keyEle = dicEle->FirstChildElement("key");if (keyEle) { log("keyEle Text= %s", keyEle->GetText());}XMLElement *arrayEle = keyEle->NextSiblingElement();XMLElement *childEle = arrayEle->FirstChildElement();while ( childEle ) { log("childEle Text= %s", childEle->GetText()); childEle = childEle->NextSiblingElement();}delete pDoc;} |
在节点解析过程中,注意对获取到的节点进行判空处理。
解析结果打印
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cocos2d: attribute_name = version,attribute_value = 1.0cocos2d: keyEle Text= Textcocos2d: childEle Text= Cocos2d-xcocos2d: childEle Text= Cocos2d-xcocos2d: childEle Text= Cocos2d-x |
上面的简单示例,演示了如何使用tinyxml进行xml文档生成和解析。更多详细的帮助请参考 tinyxml帮助文档http://grinninglizard.com/tinyxml2docs/index.html
Cocos2d-x 3.0 Json用法 Cocos2d-x xml解析
标签:http io ar color os 使用 sp for 文件
原文地址:http://www.cnblogs.com/hackerl/p/4116034.html