public class Player {
int number = 0; // 被猜测的数字
public void guess() {
number = (int) (Math.random() * 10);
System.out.println("I'm guessing " + number);
}
}
public class GuessGame {
/* 用3个实例变量分别表示3个Player对象 */
Player p1;
Player p2;
Player p3;
public void startGame() {
/* 创建3个Player对象 */
p1 = new Player();
p2 = new Player();
p3 = new Player();
/* 声明3个变量来保存猜测的数字 */
int guessp1 = 0;
int guessp2 = 0;
int guessp3 = 0;
/* 声明3个变量来保存是否猜中 */
boolean p1isRight = false;
boolean p2isRight = false;
boolean p3isRight = false;
/* 产生谜底数字 */
int targetNumber = (int) (Math.random() * 10);
System.out.println("I'm thinking of a number between 0 and 9...");
while (true) {
System.out.println("Number to guess is " + targetNumber);
/* 调用Player的guess()方法 */
p1.guess();
p2.guess();
p3.guess();
/* 取得每个Player所猜测的数字并将其列出 */
guessp1 = p1.number;
System.out.println("Player one guessed " + guessp1);
guessp2 = p2.number;
System.out.println("Player two guessed " + guessp2);
guessp3 = p3.number;
System.out.println("Player three guessed " + guessp3);
/* 检查是否猜中,若猜中则设定是否猜中的变量 */
if (guessp1 == targetNumber) {
p1isRight = true;
}
if (guessp2 == targetNumber) {
p2isRight = true;
}
if (guessp3 == targetNumber) {
p3isRight = true;
}
/* 如果有人猜中,就打印信息,结束游戏 */
if (p1isRight || p2isRight || p3isRight) {
System.out.println("We have a winner!");
System.out.println("Player one got it right?" + p1isRight);
System.out.println("Player two got it right?" + p2isRight);
System.out.println("Player three got it right?" + p3isRight);
System.out.println("Game over.");
break;
} else {
// 都没有猜到,所以要继续下去
System.out.println("Player will have to try it agin.");
}
}
}
}
public class GameLauncher {
public static void main(String[] args) {
GuessGame game = new GuessGame();
game.startGame();
}
}原文地址:http://blog.csdn.net/u010102951/article/details/42192131