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TThread在Classes单元里的声明如下
type
TThread = class
private
FHandle: THandle;
FThreadID: THandle;
FTerminated: Boolean;
FSuspended: Boolean;
FFreeOnTerminate: Boolean;
FFinished: Boolean;
FReturnValue: Integer;
FOnterminate: TNotifyEvent;
FMethod: TThreadMethod;
FSynchronizeException: TObject;
procedure CallOnTerminate;
function GetPriority: TThreadPriority;
procedure SetPriority(Value: TThreadPriority);
procedure SetSuspended(value: Boolean);
protected
procedure DoTerminate; virtual;
procedure Execute; virtual; abstract;
procedure Synchronize(Method: TThreadMethod);
property ReturnValue: Integer read FReturnValue write FReturnValue;
property Terminated: Boolean read FTerminated;
public
constructor Create(CreateSuspended: Boolean);
destructor Destroy; override;
procedure Resume;
procedure Terminate;
function WaitFor: Integer;
property FreeOnTerminate: Boolean read FFreeOnTerminate write FFreeOnTerminate;
property Handle: THandle read FHandle;
property Priority: TThreadPriority read GetPriority write SetPriority;
property Suspended: Boolean read FSuspended write Suspended;
property ThreadID: THandle read FThreadID;
property OnTerminate: TNotifyEvent read FOnTerminate write FOnTerminate;
end;
当TThread的Create()被调用的时候,需要传递一个布尔型的参数CreateSuspended。如果把这个参数设为False,那么当调用Create()之后,Execute()会被自动调用,也就是自动地执行线程代码。如果该参数设为True,则需要运行TThread的Resume()来唤醒线程。
一般情况下,当你调用Create()后,还会有一些其他的属性要求设置。所以,应当把CreateSuspended参数设置为True,因为在TThread已经执行的情况下设置TThread的属性可能引起麻烦。
在讲的深一点,在构造函数Create()中隐含调用一个RTL例程BeginThread(),而它又调用了一个API函数CreateThread()来创建一个线程对象的实例。CreateSuspended参数表明是否传递CREATE_SUSPENDED标志给CreateThread()。
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原文地址:http://www.cnblogs.com/xumenger/p/4440620.html