标签:
MCP&eclipse
位置:net.minecraft.gui.GuiScreen
InPutFix源码
public void handleKeyboardInput() throws IOException
{
int k = Keyboard.getEventKey();
char c = Keyboard.getEventCharacter();
if (Keyboard.getEventKeyState() || k == 0 && Character.isDefined(c))
{
this.keyTyped(c, k);
}
this.mc.dispatchKeypresses();
}
Minecraft反编译源码
/**
* Handles keyboard input.
*/
public void handleKeyboardInput() throws IOException
{
if (Keyboard.getEventKeyState())
{
this.keyTyped(Keyboard.getEventCharacter(), Keyboard.getEventKey());
}
this.mc.dispatchKeypresses();
}keyboard是LWJGL库的类,文档:http://legacy.lwjgl.org/javadoc/;Character是Java库的类,文档:http://tool.oschina.net/apidocs/apidoc?api=jdk_7u4
所以,InputFix添加了对字符的判断(按键event=0时),让字符也能被判断为输入内容
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原文地址:http://my.oschina.net/wangyangdahai/blog/510502