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自己yy的Splay

时间:2016-12-08 23:46:15      阅读:263      评论:0      收藏:0      [点我收藏+]

标签:struct   arc   search   for   splay   can   mem   ace   val   

#include <iostream>
#include <cstdio>
#include <queue>
using namespace std;

const int maxn=1e5+7;
struct Node{
    int val,rev,max,min;
    Node(){}
    Node(int _rev,int _max,int _min){
        this->rev=_rev;
        this->max=_max;
        this->min=_min;
    }
};
Node node[maxn];
int son[maxn][2];//0 表示左儿子,1表示右儿子
int father[maxn];
bool Root[maxn];
int ROOT;
int tot;
int n,q,op;
struct bnode{
    int v,dep;
    bnode(int _v,int _dep){
        this->v=_v;
        this->dep=_dep;
    }
};
vector<int> DEEP[maxn];
void init(){
    tot=1;
    ROOT=-1;
    memset(Root,0,sizeof(Root));
}
void BFS(){
    int i;
    for(i=0;i<maxn;++i){
        DEEP[i].clear();
    }
    if(ROOT==-1) return;
    queue<bnode> que;
    que.push(bnode(ROOT,1));
    while(!que.empty()){
        bnode t=que.front();
        que.pop();
        int v=t.v;
        int dep=t.dep;
        DEEP[dep].push_back(v);
        if(son[v][0]!=0) que.push(bnode(son[v][0],dep+1));
        if(son[v][1]!=0) que.push(bnode(son[v][1],dep+1));
    }
}
void print(){
    BFS();
    int cnt=0;
    for(int j=1;j<30;++j){
        if(DEEP[j].size()==0) break;
        cnt++;
        printf("DEEP:%d==>",j);
        for(int k=0;k<DEEP[j].size();++k){
            printf("%d ",DEEP[j][k]);
        }
        printf("\n");
    }
    if(!cnt) printf("The Tree is Empty\n");
}
void printVAL(){
    int i;
    for(i=1;i<tot;++i){
        printf("v%d val%d leftson%d rightson%d fa%d\n",i,node[i].val,son[i][0],son[i][1],father[i]);
    }
}
void zig(int x){
    int y=father[x];
    int z=father[y];
    son[y][0]=son[x][1];
    if(son[x][1]!=0)
    father[son[x][1]]=y;
    son[x][1]=y;
    if(y!=0)
    father[y]=x;
    if(x!=0)
    father[x]=z;
    if(z!=-1&&z!=0){
        if(son[z][0]==y){
            son[z][0]=x;
        }
        else {
            son[z][1]=x;
        }
    }
    if(Root[y]){
        Root[x]=true;
        Root[y]=false;
        ROOT=x;
    }
}
void zag(int x){
    int y=father[x];
    int z=father[y];
    son[y][1]=son[x][0];
    if(son[x][0])
    father[son[x][0]]=y;
    son[x][0]=y;
    if(y)
    father[y]=x;
    if(x)
    father[x]=z;
    if(z!=-1&&z!=0){
        if(son[z][0]==y){    
            son[z][0]=x;
        }
        else{
            son[z][1]=x;
        }
    }
    if(Root[y]){
        Root[x]=true;
        Root[y]=false;
        ROOT=x;
    }
}
void zigzig(int x){
    int y=father[x];
    zig(y);
    zig(x);
}
void zagzag(int x){
    int y=father[x];
    zag(y);
    zag(x);
}
void zigzag(int x){
    zig(x);zag(x);
}
void zagzig(int x){
    zag(x);zig(x);
}
void Splay(int x){
    while(!Root[x]){
        int y=father[x];
        int z=father[y];
        if(z!=-1&&!Root[z]){
            if(son[z][0]==y){
                if(son[y][0]==x){
                    zigzig(x);
                }
                else{
                    zag(x);zig(x);
                }
            }
            if(son[z][1]==y){
                if(son[y][1]==x){
                    zagzag(x);
                }
                else{
                    zig(x);zag(x);
                }
            }
        }
        else if(!Root[y]){
            if(son[y][0]==x){
                zig(x);
            }
            else{
                zag(x);
            }
        }
        else {
            if(son[y][0]==x){
                zig(x);
            }
            else {
                zag(x);
            }
        }
        // printf("==========\n");
        // print();
        // printVAL();
    }
}

int insert(int rt,int x){
    if(rt==-1){
        rt=tot;
        node[rt].val=x;
        father[rt]=-1;
        Root[rt]=true;
        ROOT=rt;
        ++tot;
        return tot-1;
    }
    if(x>node[rt].val){
        if(son[rt][1]==0){
            node[tot].val=x;
            father[tot]=rt;
            son[rt][1]=tot;
            tot++;
            return tot-1;
        }
        else insert(son[rt][1],x);
    }
    else if(x<node[rt].val){
        if(son[rt][0]==0){
            node[tot].val=x;
            father[tot]=rt;
            son[rt][0]=tot;
            tot++;
            return tot-1;
        }
        else insert(son[rt][0],x);
    }
}

int Search(int rt,int x){
    // printf("rt%d x%d\n",rt,x);
    if(rt==-1){
        //Exception
    }
    if(x==node[rt].val){
        Splay(rt);
        return rt;
    }
    if(x>node[rt].val){
        if(son[rt][1]==0) return -1;
        return Search(son[rt][1],x);
    }
    else if(x<node[rt].val){
        if(son[rt][0]==0) return -1;
        return Search(son[rt][0],x);
    }
}
int SearchMax(int rt){
    if(son[rt][1]!=0){
        int x=son[rt][1];
        if(son[x][1]==0) return x;
        return SearchMax(son[x][1]);
    }
    return rt;
}
bool Delete(int x){
    int id=Search(ROOT,x);
    if(id==-1) return false;
    Splay(id);
    // print();
    // printf("=======\n");
    int left=son[id][0];
    int right=son[id][1];
    son[id][0]=0;
    son[id][1]=0;
    if(left)
    father[left]=-1;
    if(right)
    father[right]=-1;
    Root[id]=false;
    if(left)
    Root[left]=true;
    if(left)
    ROOT=left;
    if(left){
        int lmx=SearchMax(left);
        // printf("left%d lmx%d\n",left,lmx);
        // print();
        Splay(lmx);
        son[lmx][1]=right;
        father[right]=lmx;
        father[lmx]=-1;
        Root[id]=false;
        Root[lmx]=true;
        ROOT=lmx;
    }
    else if(right){
        father[right]=-1;
        Root[id]=false;
        Root[right]=true;
        ROOT=right;
    }
    else{
        init();
    }
    return true;
    // print();
}
int findRoot(){

}


void INSERT(int rt,int x){
    int id=insert(rt,x);
    printf("After insert\n");
    print();
    Splay(id);
    printf("After Splay\n");
    print();
}
int main(){
    init();
    scanf("%d%d",&n,&q);
    //少写一个%d
    int i,x;
    for(i=0;i<n;++i){
        scanf("%d",&x);
        INSERT(ROOT,x);
    }
    // printVAL();
    for(i=0;i<q;++i){
        scanf("%d",&op);
        if(op==1){
            scanf("%d",&x);
            INSERT(ROOT,x);
        }
        else if(op==2){
            scanf("%d",&x);
            int r=Delete(x);
            if(r){
                printf("Delete %d successful\n",x);
            }
            else printf("NOT FIND %d\n",x);
        }
        else if(op==3){
            scanf("%d",&x);
            int id;
            // print();
            if((id=Search(ROOT,x))!=-1){
                printf("%d FIND v is %d\n",x,id);
            }
            else{
                printf("%d NOT FIND\n",x);
            }
        }
        else if(op==4){
            // printf("there22\n");
            // printVAL();
            print();
        }
    }
    return 0;
}

 

自己yy的Splay

标签:struct   arc   search   for   splay   can   mem   ace   val   

原文地址:http://www.cnblogs.com/linkzijun/p/6147001.html

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