标签:pre 调用 int 笔记 tin 判断 code http XML
bool WelcomeLayer::isHaveSaveFile()//判断存档是否存在{if(!CCUserDefault::sharedUserDefault()->getBoolForKey("isHaveSaveFileXml"))//通过设置的bool型标志位判断,如果不存在{CCUserDefault::sharedUserDefault()->setBoolForKey("isHaveSaveFileXml", true);//写入bool判断位CCUserDefault::sharedUserDefault()->setIntegerForKey("HighestScore",0);//写入初始分数0CCUserDefault::sharedUserDefault()->flush();//设置完一定要调用flush,才能从缓冲写入ioreturnfalse;}else{returntrue;}}void WelcomeLayer::getHighestHistorySorce(){if(isHaveSaveFile())//如果存在存档{GameOverLayer::highestHistoryScore=CCUserDefault::sharedUserDefault()->getIntegerForKey("HighestScore",0);//读取历史最高分}}//GameOver层中调用if(score>highestHistoryScore){CCUserDefault::sharedUserDefault()->setIntegerForKey("HighestScore",score);//修改存档highestHistoryScore=score//最高分重新设定...后面还有其他东西}
标签:pre 调用 int 笔记 tin 判断 code http XML
原文地址:http://www.cnblogs.com/feizuzu/p/d99df1b97a43f4fa3870f9b918f7f4c9.html