标签:called des prot ios public weight TE tor include
#include<iostream>
using namespace std;
class Xinpian {
public:
Xinpian(int a, int b);
int plus();
protected:
int x;
int y;
};
class A :public Xinpian {
public:
A(int a, int b) :Xinpian(a, b) {};
int minus();
};
class B :public Xinpian {
public:
B(int a, int b) :Xinpian(a, b) {};
int mul();
};
class C :public Xinpian {
public:
C(double a, double b) :Xinpian(a, b) {};
double div();
};
Xinpian::Xinpian(int a, int b)
{
x = a;
y = b;
}
int Xinpian::plus() {
return x + y;
}
int A::minus() {
return x - y;
}
int B::mul() {
return x * y;
}
double C::div() {
return x / y;
}
int main() {
A x1(2,3);
B x2(2,3);
C x3(2.0,3.0);
cout << "2+3=" << x1.plus() << " " << "2-3=" <<x1.minus() << endl;
cout << "2+3=" << x2.plus ()<< " " << "2*3=" << x2.mul() << endl;
cout << "2+3=" << x3.plus() << " " << "2/3=" << x3.div()<< endl;
return 0;
}
#include<iostream>
using namespace std;
class Vehicle {
public:
Vehicle(int m,int w);
~Vehicle();
void run();
void stop();
private:
int maxspeed;
int weight;
};
class bicycle :virtual Vehicle {
public:
bicycle(int m,int w,int h);
~bicycle();
private:
int height;
};
class motorcar :virtual Vehicle {
public:
motorcar(int m,int w,int s);
~motorcar();
private:
int seatnum;
};
class motorcycle :public bicycle,public motorcar {
public:
motorcycle(int m, int w, int h, int s);
~motorcycle();
};
void Vehicle::run() {
cout << "run" << endl;
}
void Vehicle::stop() {
cout << "stop" << endl;
}
Vehicle::Vehicle(int m, int w) :maxspeed(m), weight(w) {
cout << "Vehicle constructor called."<<endl;
}
Vehicle::~Vehicle() {
cout << "Vehicle constructor called."<<endl;
}
bicycle::bicycle(int m,int w,int h) :Vehicle(m,w),height(h){
cout << "bicycle constructor called."<<endl;
}
bicycle::~bicycle()
{
cout << "bicycle destructor called."<<endl;
}
motorcar::motorcar(int m, int w, int s) :Vehicle(m, w), seatnum(s) {
cout << "motorcar constructor called."<<endl;
}
motorcar::~motorcar(){
cout << "motorcar destructor called."<<endl;
}
motorcycle::motorcycle(int m, int w, int h, int s) :Vehicle(m, w),motorcar(m, w, s),bicycle(m, w, h){
cout << "Motorcycle constructor called." << endl;
}
motorcycle::~motorcycle()
{
cout << "Motorcycle destructor called." << endl;
}
int main() {
motorcycle x1(2,4,5,3);
Vehicle x2(2,1);
x2.run();
x2.stop();
return 0;
}
#pragma once
class Fraction {
public:
Fraction();
Fraction(int a);
Fraction(int a, int b);
void compare(Fraction &p);
void output();
Fraction operator+(const Fraction &p);
Fraction operator-(const Fraction &p);
Fraction operator*(const Fraction &p);
Fraction operator/(const Fraction &p);
protected:
int top;
int bottom;
};
#pragma once
class iFraction :public Fraction {
public:
iFraction(int x,int y);
iFraction(int x, int y,int z);
void show();
void convertF();
private:
int before;
int top;
int bottom;
};
#include <iostream>
#include <cmath>
#include "Fraction.h"
using namespace std;
Fraction::Fraction() {
top = 0;
bottom = 1;
}
Fraction::Fraction(int a) {
top = a;
bottom = 1;
}
Fraction::Fraction(int a, int b) {
top = a;
bottom = b;
}
void Fraction::compare(Fraction &p) {
if (p.top / p.bottom > top / bottom)
cout << "t>b" << endl;
else if (p.top / p.bottom < top / bottom)
cout << "t<b" << endl;
else if (p.top / p.bottom == top / bottom)
cout << "t=b" << endl;
}
void Fraction::output() {
cout << "The result is:" << top << ‘/‘ << bottom << endl;
}
Fraction Fraction::operator+(const Fraction &p){
Fraction sum;
sum.top = p.top*bottom + p.bottom*top;
sum.bottom = p.bottom*bottom;
return sum;
}
Fraction Fraction::operator-(const Fraction &p) {
Fraction diff;
diff.top = p.top*bottom - p.bottom*top;
diff.bottom = p.bottom*bottom;
return diff;
}
Fraction Fraction::operator*(const Fraction &p){
Fraction result;
result.top = p.top*top;
result.bottom = p.bottom*bottom;
return result;
}
Fraction Fraction::operator/(const Fraction &p){
Fraction quotien;
quotien.top = p.top*bottom;
quotien.bottom = p.bottom*top;
return quotien;
}
#include<iostream>
#include"Fraction.h"
#include"iFraction.h"
using namespace std;
iFraction::iFraction(int x,int y) {
top = x;
bottom = y;
}
iFraction::iFraction(int x, int y,int z)
{
top = x;
bottom = y;
before = z;
}
void iFraction::show() {
cout<<"The result is:" << before << " " << top << "/" << bottom << endl;
}
void iFraction::convertF() {
int t = 0, x, y;
if (top >= bottom) {
x = top;
y = bottom;
if (x%y != 0)
{
while (x>y)
{
x = x - y;
t++;
}
cout<<"The result is:" << t << " " << x << "/" << y << endl;
}
if (x%y == 0)
cout << x / y << endl;
}
if (top<bottom)
cout << top << "/" << bottom << endl;
}
#include<iostream>
#include"Fraction.h"
#include"iFraction.h"
using namespace std;
int main() {
Fraction a;
Fraction b(3, 4);
Fraction c(5);
Fraction d;
iFraction e(2, 3,1);
iFraction f(5, 3);
d.compare(b);
d.output();
d=b + c;
d.output();
d=b - c;
d.output();
d=b*c;
d.output();
d=b / c;
d.output();
e.show();
f.convertF();
return 0;
}
标签:called des prot ios public weight TE tor include
原文地址:https://www.cnblogs.com/breadbaek/p/9107654.html