标签:ios
dispatch_async(backgroundQueue, ^{
storyNode = [[FBStoryNode alloc] initWithStory:story];
[storyNode layoutWithin:CGSizeMake(320,FLT_MAX)];
});- (void)display {
dispatch_async(backgroundQueue, ^{
CGContextRef ctx = newContextOfSize(self.bounds.size);
[self.node drawInContext:ctx];
dispatch_async(main, ^{
self.contents = ctx;
});
});
}Facebook Asynchronous Layout and Rending
标签:ios
原文地址:http://blog.csdn.net/rainlesvio/article/details/40296313