码迷,mamicode.com
首页 > 数据库 > 详细

Unity shader error: “Too many texture interpolators would be used for ForwardBase pass”

时间:2019-12-22 10:55:06      阅读:107      评论:0      收藏:0      [点我收藏+]

标签:padding   order   forward   ext   ram   title   text   com   png   

Unity shader error: “Too many texture interpolators would be used for ForwardBase pass”

解决方法:
CGPROGRAM 下加一行:#pragma target 4.0
示例如下:

技术图片

Ref: https://www.cnblogs.com/alps/p/7101092.html

Unity shader error: “Too many texture interpolators would be used for ForwardBase pass”

标签:padding   order   forward   ext   ram   title   text   com   png   

原文地址:https://www.cnblogs.com/open-coder/p/12079074.html

(0)
(0)
   
举报
评论 一句话评论(0
登录后才能评论!
© 2014 mamicode.com 版权所有  联系我们:gaon5@hotmail.com
迷上了代码!