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Eyeshot Ultimate 学习笔记(2)

时间:2015-01-16 12:47:52      阅读:389      评论:0      收藏:0      [点我收藏+]

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导入模型

一般情况下,我们自己搭建模型的功力还不够,大多都是在3Dmax中做好模型,导出成模型文件,然后再导入Eyeshot视图中。导入的代码包括:

OpenFileDialog openFileDialog1 = new OpenFileDialog();
            string theFilter = "Points|*.asc|" + "Stereolithography|*.stl|" + "WaveFront OBJ|*.obj";
            theFilter += "|IGES|*.igs; *.iges|" + "STEP|*.stp; *.step";
            openFileDialog1.Filter = theFilter;
            openFileDialog1.Multiselect = false;
            openFileDialog1.AddExtension = true;
            openFileDialog1.CheckFileExists = true;
            openFileDialog1.CheckPathExists = true;
            if (openFileDialog1.ShowDialog() == DialogResult.OK)
            {
                viewportLayout1.Entities.Clear();
                ReadFileAsynch rfa = null;
                switch (openFileDialog1.FilterIndex)
                {
                    case 1:
                        rfa = new ReadASC(openFileDialog1.FileName);
                        break;
                    case 2:
                        rfa = new ReadSTL(openFileDialog1.FileName);
                        break;
                    case 3:
                        rfa = new ReadOBJ(openFileDialog1.FileName);
                        break;
                    case 4:
                        rfa = new ReadIGES(openFileDialog1.FileName);
                        break;
                    case 5:
                        rfa = new ReadSTEP(openFileDialog1.FileName);
                        break;
                }
                viewportLayout1.StartWork(rfa);
            }

这里还没有完,因为导入模型这个过程是异步导入,所以还有另外一个函数:

 private void viewportLayout1_WorkCompleted(object sender, WorkCompletedEventArgs e)
        {
            if (e.WorkUnit is ReadFileAsynch)//导入文件
            {
                ReadFileAsynch rfa = (ReadFileAsynch)e.WorkUnit;
                Entity[] entList = rfa.Entities;
                entityListClone = (Entity[])entList.Clone();
                rfa.AddToScene(viewportLayout1);

                viewportLayout1.SetView(viewType.Top);
                viewportLayout1.ZoomFit();
            }
        }

这段代码表示如果执行的work是导入文件,那么将导入的模型呈现在视图中,并且设置视图角度以及模型的相对大小。

导出模型

导出模型的文件只有一个,比如导入模型时有一个.mtl文件和一个.obj文件,导出模型后就只有.obj文件了。

导出模型的代码如下:

                SaveFileDialog sfd = new SaveFileDialog();
                string theFilter = "OBJ|*.OBJ";
                theFilter += "|IGES|*.igs; *.iges|" + "STEP|*.stp; *.step";
                sfd.Filter = theFilter;
                string savePath = fileName;
                if (sfd.ShowDialog() == DialogResult.OK)
                {
                    if (!string.IsNullOrEmpty(sfd.FileName))
                    {
                        savePath = sfd.FileName;
                    }
                    string extention = savePath.Substring(savePath.LastIndexOf(.) + 1).ToLower();
                    switch (extention)
                    {
                        case "obj":
                            viewportLayout1.WriteOBJ(savePath, false);
                            break;
                        case "igs":
                            viewportLayout1.WriteIGES(savePath, false);
                            break;
                        case "iges":
                            viewportLayout1.WriteIGES(savePath, false);
                            break;
                        case "stp":
                            viewportLayout1.WriteSTEP(savePath, false);
                            break;
                        case "step":
                            viewportLayout1.WriteSTEP(savePath, false);
                            break;
                    }
                }

导出主要的函数为WriteOBJ(),WriteIGES()之类的一系列函数。当然导出的模型也可以继续导入。

Eyeshot Ultimate 学习笔记(2)

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原文地址:http://www.cnblogs.com/theblueberry/p/4228085.html

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