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dyld: lazy symbol binding failed: Symbol not found: ___sincosf_stret

时间:2015-02-13 13:16:37      阅读:561      评论:0      收藏:0      [点我收藏+]

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This is the error I get:


dyld: lazy symbol binding failed: Symbol not found: ___sincosf_stret

Referenced from: /var/mobile/Applications/7F199A75-88B8-4E16-ADF4-EA5201FDE66A/[bundleID].app/[bundleID]

Expected in: /usr/lib/libSystem.B.dylib


dyld: Symbol not found: ___sincosf_stret

Referenced from: /var/mobile/Applications/7F199A75-88B8-4E16-ADF4-EA5201FDE66A/[bundleID].app/[bundleID]

Expected in: /usr/lib/libSystem.B.dylib


It looks like issue 669398 (http://issuetracker.unity3d.com/iss...und-sincosf-stret-is-thrown-since-4-dot-6-1p5).


Is there are a workaround for this issue or a schedule for when the patch will be released?


I was planning to release my game soon but this is causing me a lot of problems.


I found this page too (http://stackoverflow.com/questions/19134132/sincosf-stret-crash-on-ios-5-1) and tried to set the deployment target correctly but that didn‘t solve the problem.

dyld: lazy symbol binding failed: Symbol not found: ___sincosf_stret

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原文地址:http://www.cnblogs.com/cnsoft/p/4290068.html

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