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前面了解了GCD也比较详细,所以Thread和NSOperation大概了解一下。参考:http://blog.csdn.net/crycheng/article/details/21799611
还是上代码
//
// ViewController.m
// Operation
//
// Created by City--Online on 15/4/1.
// Copyright (c) 2015年 City--Online. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
{
UIButton *btn;
NSBlockOperation *blockoperation;
}
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
btn=[UIButton buttonWithType:UIButtonTypeCustom];
[btn setTitle:@"按钮" forState:UIControlStateNormal];
btn.backgroundColor=[UIColor redColor];
btn.frame=CGRectMake(30, 30, 50, 50);
[btn addTarget:self action:@selector(btnclick:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btn];
NSInvocationOperation *operation=[[NSInvocationOperation alloc]initWithTarget:self selector:@selector(threadfun) object:nil];
NSOperationQueue *operationqueue=[[NSOperationQueue alloc]init];
[operationqueue addOperation:operation];
blockoperation=[NSBlockOperation blockOperationWithBlock:^{
NSLog(@"blockoperation");
}];
}
-(void)btnclick:(id)sender
{
//增加block到线程中
[blockoperation addExecutionBlock:^{
NSLog(@"addExecutionBlock");
}];
[blockoperation setCompletionBlock:^{
NSLog(@"setCompletionBlock");
}];
[blockoperation start];//不能放在addExecutionBlock之前start
}
-(void)threadfun
{
NSLog(@"threadfun");
//更新主线程
[self performSelectorOnMainThread:@selector(updateUI) withObject:nil waitUntilDone:NO];
}
-(void)updateUI
{
NSLog(@"uodateUI");
[btn setTitle:@"123" forState:UIControlStateNormal];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
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原文地址:http://www.cnblogs.com/cuiyw/p/4383045.html