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大话设计模式之二

时间:2015-04-14 15:58:33      阅读:133      评论:0      收藏:0      [点我收藏+]

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// 111.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include <string>
#include <iostream>

using namespace std;

class Person
{
private:
	string m_strName;
public:
	Person(string strName)
	{
		m_strName = strName;
	}
	Person(){}
	virtual void Show()
	{
		cout << "装扮的是:" << m_strName << endl;
	}
};
class Finery :public Person
{
protected:
	Person* m_component;
public:
	void Decorate(Person* component)
	{
		m_component = component;
	}
	virtual void show()
	{
		m_component->Show();
	}
};

class TShirt :public Finery
{
public:
	virtual void Show()
	{
		cout << "T Shirts" << endl;
		m_component->Show();
	}
};

class BigTrouser :public Finery
{
public:
	virtual void Show()
	{
		cout << "Big Trouser" << endl;
		m_component->Show();
	}
};




int _tmain(int argc, _TCHAR* argv[])
{
	Person* p = new Person("小李");
	BigTrouser* bt = new BigTrouser();
	TShirt* ts = new TShirt();

	bt->Decorate(p);
	ts->Decorate(bt);
	ts->Show();



	return 0;
}

  

大话设计模式之二

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原文地址:http://www.cnblogs.com/itdef/p/4424919.html

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