#ifndef QMENUBUTTON_H
#define QMENUBUTTON_H
#include <QToolButton>
class QMenu;
class QMenuButton : public QToolButton
{
Q_OBJECT
public:
explicit QMenuButton(QWidget *parent = 0);
QMenu * getmenu();
QMenu * menu;
signals:
public slots:
void popupmenu();
};
#endif // QMENUBUTTON_H#include "qmenubutton.h"
#include <QMenu>
#include<QRect>
QMenuButton::QMenuButton(QWidget *parent) :
QToolButton(parent)
{
menu = new QMenu(this);
connect(this,SIGNAL(clicked()),this,SLOT(popupmenu()));//点击按钮就弹出菜单
}
QMenu *QMenuButton::getmenu()
{
return menu;
}
void QMenuButton::popupmenu()
{ QPoint pos; //获取按键菜单的坐标
// int x = pos.x();
int y = pos.y();
// pos.setX(x + this->geometry().width()/2);//也可以改变出现菜单的窗口的x位置
pos.setY(y-this->geometry().height());
//返回菜单下面的action不管有没被选中,可以算一个小事件循环
//里面参数的意思是在哪个坐标弹出菜单,这里将自定义的pop按键的坐标作参考,并在其下面弹出菜单
menu->exec(this->mapToGlobal(pos));
}#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
private:
Ui::Widget *ui;
};
#endif // WIDGET_H#include "widget.h"
#include "ui_widget.h"
#include<QMenu>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
QMenu * menu = ui->MenuButton->getmenu();//获得菜单,并向上面添加菜单
QAction* ToTop =menu->addAction("toTop");//一级菜单
//ToTop->setIcon(QIcon(":/searchwindow/searchwindow/topon_normal.png")); 为ToTop菜单添加图片标识
// connect(ToTop, SIGNAL(triggered()), this, SLOT(on_toTopBtn_clicked()));添加事件,当单击ToTop时,产生相应的事件
QMenu *fontMenu=menu->addMenu("Font");
QAction* FontSize1 = fontMenu->addAction("small");//二级菜单
QAction* FontSize2 = fontMenu->addAction("middle");
QAction* FontSize3 = fontMenu->addAction("large");
}
Widget::~Widget()
{
delete ui;
}
#include "widget.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
w.show();
return a.exec();
}原文地址:http://blog.csdn.net/tengweitw/article/details/45099867