标签:设计模式
package com.eyugame.modle;
/**
 * 饿汉式单例模式
 * @author JYC506
 *
 */
public class Single {
     private static Single single=new Single();
     
     public Single getInstance(){
    	 return single;
     }
}
/**
 * 懒汉式单例模式
 * @author JYC506
 *
 */
class Single2{
	private static Single2 single2;
	
	public Single2 getInstance(){
		if(single2==null){
			return new Single2();
		}else{
			return single2;
		}
	}
	
}标签:设计模式
原文地址:http://blog.csdn.net/h348592532/article/details/45251351