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bit = {data32={}}
for i = 1, 32 do
bit.data32[i] = 2^(32-i)
end
function bit:d2b( arg )
local num = tonumber( arg )
local tr = {}
if num ~= nil then
print("num = "..num)
if num >= 0 then
for i = 1, 32 do
if num >= bit.data32[i] then
num = num - bit.data32[i]
tr[i] = 1
else
tr[i] = 0
end
end
return tr
else
return tr
end
else
return tr
end
end
function judge0or1( arg )
if arg == nil then
return 0
end
for i = 1, #arg do
if arg[i] ~= 0 or arg[i] ~= 1 then
return 0
end
end
return 1
end
function bit:b2d( arg )
local num = 0
if arg ~= nil then
for i = 1, 32 do
if arg[i] == 1 then
num = num + bit.data32[i]
elseif arg[i] ~= 0 then
return num
end
end
return num
else
return num
end
end
function bit:prit( arg )
local tr = bit:d2b(arg)
if tr == nil then
print("o")
return
end
for i = 1, #tr do
print(tr[i])
end
end
function bit:lsh( arg , n )
local num = tonumber( arg )
local n1 = tonumber( n )
local rr = bit:d2b(0)
local tr = {}
if num == nil then
return 0
end
if n1 == nil then
return 0
end
local num1 = bit:d2b ( arg )
if n1 < 32 and n1 > 0 then
for i = 1, 32 - n1 do
num1[i] = num1[i+n1]
num1[i+n1] = 0
end
rr = num1
end
return bit:b2d(rr)
end
function bit:rsh( arg , n )
local num = tonumber( arg )
local n1 = tonumber( n )
local rr = bit:d2b(0)
local tr = {}
if num == nil then
return 0
end
if num < 0 then
return 0
end
if n1 == nil then
return 0
end
local num1 = bit:d2b ( arg )
if n1 < 32 and n1 > 0 then
for i = 32 - n1, 1, -1 do
num1[i+n1] = num1[i]
num1[i] = 0
end
rr = num1
end
return bit:b2d(rr)
end
function bit:aand( arg1 , arg2 )
local num1 = tonumber( arg1 )
local num2 = tonumber( arg2 )
if num1 == nil then
return 0
end
if num2 == nil then
return 0
end
local tr1 = bit:d2b ( num1 )
local tr2 = bit:d2b ( num2 )
local tr3 ={}
for i = 1, 32 do
if tr1[i] == 1 and tr2[i] == 1 then
tr3[i] = 1
else
tr3[i] = 0
end
end
return bit:b2d(tr3)
end
function bit:oor( arg1 , arg2 )
local num1 = tonumber( arg1 )
local num2 = tonumber( arg2 )
if num1 == nil then
return 0
end
if num2 == nil then
return 0
end
local tr1 = bit:d2b ( num1 )
local tr2 = bit:d2b ( num2 )
local tr3 ={}
for i = 1, 32 do
if tr1[i] == 0 and tr2[i] == 0 then
tr3[i] = 0
else
tr3[i] = 1
end
end
return bit:b2d(tr3)
end
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原文地址:http://www.cnblogs.com/aceg/p/4495775.html