标签:as3.0 切分位图 as3.0 bitmapdata copypixels
对于位图的切分,我们可以用BitmapData的copyPixels函数操作,下面是一个代码实例
import flash.display.Loader;
import flash.net.URLRequest;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.events.Event;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.display.Sprite;
var loader:Loader = new Loader();
var imgUrl:URLRequest = new URLRequest(‘123.jpg‘);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,load_complete);
loader.load(imgUrl);
function load_complete(evt:Event):void{
var sourceBitmap = evt.target.loader.content as Bitmap;//等同于loader.content as Bitmap
var spliteHorizon = 8;
var spliteVertical = 5;
var cHorizonLength = sourceBitmap.width/spliteHorizon;
var cVerticalLength = sourceBitmap.height/spliteVertical;
trace(cHorizonLength+‘,‘+cVerticalLength);
var margin_top = 5;
var margin_left = 5;
for(var i=0 ; i< spliteVertical ; i++){
for(var j=0 ; j<spliteHorizon ; j++){
var sprite:Sprite = new Sprite();
var ret:Rectangle = new Rectangle(j * cHorizonLength, i * cVerticalLength , cHorizonLength , cVerticalLength);
var bitmapdest:Bitmap = new Bitmap(new BitmapData(200,200));
bitmapdest.bitmapData.copyPixels(sourceBitmap.bitmapData , ret,new Point(0,0));
sprite.addChild(bitmapdest);
sprite.x = j * (cHorizonLength +margin_left);
sprite.y = i* (cVerticalLength + margin_top);
addChild(sprite);
}
}
}执行结果如下:
标签:as3.0 切分位图 as3.0 bitmapdata copypixels
原文地址:http://quietnight.blog.51cto.com/7163892/1665847