标签:as3.0 actionsctipt textfield 输入框
package myComponent
{
import flash.display.Shape;
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFormat;
import flash.text.TextLineMetrics;
public class MyInput extends Sprite
{
private var _myTextField:TextField = new TextField();//文本框的文本域
private var mySprite:Sprite = new Sprite();
private var _defaultValue:String = ‘hello‘;//默认值
private var _backGroudColor:uint = 0xffffff;//文本框背景颜色 默认为白色
private var _paddingWidth:uint = 120; //TextField的默认长度
private var _asPassworldDisplay:Boolean = false;//是否作为密码框来显示
private var _borderColor:uint = 0xD4D4D4;//输入边框颜色
private var _bordersize:uint = 1;//输入边框大小
private var _paddingHorizontalVal:uint = 1;//输入边框内TextField与边框的左右距离
private var _paddingVerticalVal:uint = 2;//输入边框内TextField与边框的上下距离
private var _borderRadius:uint = 2;//输入边框四个角的圆角半径
private var _textFontSize:uint = 16; //设置TextField中的字体大小
private var _textFontColor:uint = 0x000000;//设置TextField中字体颜色
private var _textFontFamily:String = ‘‘;//设置TextField中的字体
public function MyInput()
{
}
private function initTextField():void {
this.myTextField.type = TextFieldType.INPUT;//设置TextField是可输入的
this.myTextField.text = this._defaultValue;//设置TextField的默认输入
//设置TextField中的字体
var myFormat:TextFormat = new TextFormat();
myFormat.size = this._textFontSize;
myFormat.color = this._textFontColor;
if (!this._textFontFamily) {
myFormat.font = this._textFontFamily;
}
this._myTextField.setTextFormat(myFormat);
//设置TextField的背景颜色
this.myTextField.background = true;
this.myTextField.backgroundColor = this._backGroudColor;
//设置TextField的长宽
this.myTextField.width = this._paddingWidth ;
var textLineInfo:TextLineMetrics = this.myTextField.getLineMetrics(0);
this.myTextField.height = textLineInfo.ascent +textLineInfo.descent + 4;
//是否作为密码框来显示
this.myTextField.displayAsPassword = this._asPassworldDisplay;
//描绘边框
var borderShape:Shape = new Shape();
borderShape.graphics.lineStyle(this._bordersize, this._borderColor);
borderShape.graphics.drawRoundRect(0, 0, this._paddingWidth+this._paddingHorizontalVal*2, this.myTextField.height +this._paddingVerticalVal*2, this._borderRadius, this._borderRadius);
this.addChild(borderShape);
//设置TextField的位置
this.myTextField.x = this._paddingHorizontalVal;
this.myTextField.y = this._paddingVerticalVal;
this.addChild(this._myTextField);
}
public function initDraw():void {
this.initTextField();
}
public function get defaultValue():String
{
return _defaultValue;
}
public function set defaultValue(value:String):void
{
_defaultValue = value;
}
public function get backGroudColor():uint
{
return _backGroudColor;
}
public function set backGroudColor(value:uint):void
{
_backGroudColor = value;
}
public function get paddingWidth():uint
{
return _paddingWidth;
}
public function set paddingWidth(value:uint):void
{
_paddingWidth = value;
}
public function get asPassworldDisplay():Boolean
{
return _asPassworldDisplay;
}
public function set asPassworldDisplay(value:Boolean):void
{
_asPassworldDisplay = value;
}
public function get borderColor():uint
{
return _borderColor;
}
public function set borderColor(value:uint):void
{
_borderColor = value;
}
public function get bordersize():uint
{
return _bordersize;
}
public function set bordersize(value:uint):void
{
_bordersize = value;
}
public function get paddingHorizontalVal():uint
{
return _paddingHorizontalVal;
}
public function set paddingHorizontalVal(value:uint):void
{
_paddingHorizontalVal = value;
}
public function get paddingVerticalVal():uint
{
return _paddingVerticalVal;
}
public function set paddingVerticalVal(value:uint):void
{
_paddingVerticalVal = value;
}
public function get myTextField():TextField
{
return _myTextField;
}
public function set myTextField(value:TextField):void
{
_myTextField = value;
}
public function get textFontSize():uint
{
return _textFontSize;
}
public function set textFontSize(value:uint):void
{
_textFontSize = value;
}
public function get textFontColor():uint
{
return _textFontColor;
}
public function set textFontColor(value:uint):void
{
_textFontColor = value;
}
public function get textFontFamily():String
{
return _textFontFamily;
}
public function set textFontFamily(value:String):void
{
_textFontFamily = value;
}
}
}本文出自 “我的IT生涯” 博客,请务必保留此出处http://quietnight.blog.51cto.com/7163892/1676372
as3.0 中对TextField的小封装,使其成为一个还不错的输入框
标签:as3.0 actionsctipt textfield 输入框
原文地址:http://quietnight.blog.51cto.com/7163892/1676372