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桥模式的核心思想在于:抽象和行为分离。
在JDON里面,板桥里人举的例子是咖啡(抽象)与加奶(行为)的关系。原文(http://www.jdon.com/designpatterns/bridge.htm)
意思比较清晰,比如说,按照排列组合关系,大杯咖啡,小杯咖啡,和是否加奶,能够组成四种组合:大杯加奶,小杯加奶,大杯不加奶,小杯不加奶,如果再加一种行为进去,比如加巧克力,或者加方糖什么的,势必会出现更多的组合。如果为每一种组合创造一种对象,会造成对象过多代码混乱的状况。
还有很多例子阐述类似的问题,比如两类人(抽象)与行为的关系,男人穿衣服,女人穿衣服,男人戴帽子,女人戴帽子,诸多的例子,都是在说明桥模式的应用场景。
巧模式的核心思想正是在这里:将抽象与行为分离开,以排列组合的方式降低类型的个数,也让代码更为清晰,具备更好的维护性。
代码如下:
package dp.birdge;
/*
 * 抽象:笔
 */
public abstract class Pen {
	protected Color color;
	public void draw() {
		color.draw();
	}
} 
 
package dp.birdge;
public class LongPen extends Pen {
	public LongPen(Color color) {
		this.color = color;
	}
	public void draw() {
		System.out.print("Use long pen >> ");
		super.draw();
	}
} 
 
 
 
 
package dp.birdge;
public class ShortPen extends Pen {
	public ShortPen(Color color) {
		this.color = color;
	}
	public void draw() {
		System.out.print("Use short pen >> ");
		super.draw();
	}
} 
 
 
 
 
package dp.birdge;
public abstract class Color {
	protected String color;
	/*
	 * 行为
	 */
	public void draw() {
		System.out.println("Draw " + this.color);
	}
} 
 
 
 
 
package dp.birdge;
public class DrawGreen extends Color {
	public DrawGreen() {
		this.color = "green";
	}
} 
 
 
 
 
package dp.birdge;
public class DrawRed extends Color {
	public DrawRed() {
		this.color = "red";
	}
} 
 
 
 
 
package dp.birdge;
public class Main {
	public static void main(String ares[]) {
		Color green = new DrawGreen();
		Color red = new DrawRed();
		Pen longGreenPen = new LongPen(green);
		Pen longRedPen = new LongPen(red);
		Pen shortGreenPen = new ShortPen(green);
		Pen shortRedPen = new ShortPen(red);
		longGreenPen.draw();
		longRedPen.draw();
		shortGreenPen.draw();
		shortRedPen.draw();
	}
} 
 
 
 
 
 
 
运行结果如下:
Use long pen >> Draw green Use long pen >> Draw red Use short pen >> Draw green Use short pen >> Draw red
 
 
 
 
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原文地址:http://my.oschina.net/nox/blog/486767