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UIImageView 动画

时间:2018-07-27 01:18:34      阅读:193      评论:0      收藏:0      [点我收藏+]

标签:knockout   use   obj   i++   cap   target   str   self   ems   


1、播放图片集

    @property (nonatomic, strong) UIImageView *playImageView;

    self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
    [self.view addSubview:self.playImageView];

    // 创建图片集
    NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0];

    for (int i = 1; i < 30; i++) {
        // 添加图片
        [imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%d.jpg", i]]];
    }

    // 播放图片集
    self.playImageView.animationImages = imageArray;    // 设置播放的图片集(需将图片添加到数组 imageArray 中)
    self.playImageView.animationDuration = 29;          // 设置播放整个图片集的时间
    self.playImageView.animationRepeatCount = 0;        // 设置循环播放次数,默认为 0 一直循环

    [self.playImageView startAnimating];                // 开始播放

    // [self.playImageView stopAnimating];              // 停止播放动画

2、汤姆猫

  • 2.1 库导入

        #import <AudioToolbox/AudioToolbox.h>
  • 2.2 创建

        @property (nonatomic, strong) UIImageView *playImageView;
    
        // 创建播放视图
        self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
        self.playImageView.image = [UIImage imageNamed:@"background.jpg"];
        [self.view addSubview:self.playImageView];
    
        // 创建功能按钮
        const CGFloat viewWith = self.view.bounds.size.width;
        const CGFloat viewHeight = self.view.bounds.size.height;
    
        const CGFloat gap = 10;
        const CGFloat buttonWith = self.view.bounds.size.width / 5;
        const CGFloat buttonHeight = buttonWith;
    
        // 功能按钮图片集
        NSArray *buttonImageNameArray = @[@"fart.png", @"cymbal.png", @"drink.png", @"eat.png", @"pie.png", @"scratch.png"];
    
        for (int i = 0; i < 11; i++) {
    
            UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
            [self.playImageView addSubview:button];
    
            self.playImageView.userInteractionEnabled = YES;
    
            if (i < 6) {
                // 两边功能按钮的布局
                if (i < 3) {
                    button.frame = CGRectMake(gap, viewHeight / 2 + (buttonHeight + gap ) * (i % 3), buttonWith, buttonHeight);
                }
                else {
                    button.frame = CGRectMake(viewWith - buttonWith - gap, 
                                              viewHeight / 2 + (buttonHeight + gap) * (i % 3), 
                                              buttonWith, 
                                              buttonHeight);
                }
    
                [button setBackgroundImage:[UIImage imageNamed:buttonImageNameArray[i]] forState:UIControlStateNormal];
    
            } else {
    
                // 隐藏按钮的布局
                if (i == 6) {            // 头
                    button.frame = CGRectMake(viewWith/4, viewHeight/5, viewWith/2, viewHeight/4);
                }
                else if (i == 7) {       // 肚子
                    button.frame = CGRectMake(viewWith/3, viewHeight/3*2, viewWith/3, viewHeight/7);
                }
                else if (i == 8) {       // 左脚
                    button.frame = CGRectMake(viewWith/4*2, viewHeight/6*5, viewWith/6, viewHeight/7);
                }
                else if (i == 9) {       // 右脚
                    button.frame = CGRectMake(viewWith/4, viewHeight/6*5, viewWith/5, viewHeight/7);
                }
                else {                   // 尾巴
                    button.frame = CGRectMake(viewWith/9*6, viewHeight/7*5, viewWith/7, viewHeight/5);
                }
                // button.backgroundColor = [UIColor yellowColor];
            }
    
            button.tag = 100 + i;
    
            // 设置按钮事件
            [button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside];
        }
  • 2.3 点击按钮事件处理

        // 点击按钮事件处理
        - (void)buttonClick:(UIButton *)button {
    
            switch (button.tag - 100) {
    
                case 0:     // fart     放屁
                    [self playAnimation:@"fart"];
                    [self performSelector:@selector(playVoice:) withObject:@"fart" afterDelay:0.5];
                    break;
    
                case 1:     // cymbal   敲锣
                    [self playAnimation:@"cymbal"];
                    [self performSelector:@selector(playVoice:) withObject:@"cymbal" afterDelay:0.5];
                    break;
    
                case 2:     // drink    喝牛奶
                    [self playAnimation:@"drink"];
                    [self performSelector:@selector(playVoice:) withObject:@"drink" afterDelay:0.5];
                    break;
    
                case 3:     // eat      吃小鸟
                    [self playAnimation:@"eat"];
                    [self performSelector:@selector(playVoice:) withObject:@"eat" afterDelay:0.5];
                    break;
    
                case 4:     // pie      撇东西
                    [self playAnimation:@"pie"];
                    [self performSelector:@selector(playVoice:) withObject:@"pie" afterDelay:0.5];
                    break;
    
                case 5:     // scratch  抓屏幕
                    [self playAnimation:@"scratch"];
                    [self performSelector:@selector(playVoice:) withObject:@"scratch" afterDelay:1.5];
                    break;
    
                case 6:     // knockout  头
                    [self playAnimation:@"knockout"];
                    [self performSelector:@selector(playVoice:) withObject:@"knockout" afterDelay:0.5];
                    break;
    
                case 7:     // stomach  肚子
                    [self playAnimation:@"stomach"];
                    [self performSelector:@selector(playVoice:) withObject:@"stomach" afterDelay:0.5];
                    break;
    
                case 8:     // foot_left  左脚
                    [self playAnimation:@"foot_left"];
                    [self performSelector:@selector(playVoice:) withObject:@"foot_left" afterDelay:0.5];
                    break;
    
                case 9:     // foot_right  右脚
                    [self playAnimation:@"foot_right"];
                    [self performSelector:@selector(playVoice:) withObject:@"foot_right" afterDelay:0.5];
                    break;
    
                case 10:    // angry    尾巴
                    [self playAnimation:@"angry"];
                    [self performSelector:@selector(playVoice:) withObject:@"angry" afterDelay:0.8];
                    break;
    
                default:
                    break;
            }
        }
  • 2.4 播放动画

    // 播放动画
    - (void)playAnimation:(NSString *)key {
        // 读取 plist 文件获取图片数量
        NSDictionary *imageNumDictionary = [NSDictionary dictionaryWithContentsOfFile:[[NSBundle mainBundle] 
                                                                      pathForResource:@"TomCat" ofType:@"plist"]];
        int imageNum = [[imageNumDictionary objectForKey:key] intValue];
        NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0];
    
        for (int i = 0; i < imageNum; i++) {
            [imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%@_%.2d.jpg", key, i]]];
        }
    
        self.playImageView.animationImages = imageArray;
        self.playImageView.animationDuration = imageNum/13;
        self.playImageView.animationRepeatCount = 1;
    
        [self.playImageView startAnimating];                                     // 播放动画
    }
  • 2.5 播放声音

    // 播放声音
    - (void)playVoice:(NSString *)key {
    
        // 添加声音
        SystemSoundID soundID;
        AudioServicesCreateSystemSoundID((__bridge CFURLRef)([NSURL fileURLWithPath:[[NSBundle mainBundle] 
                                                                    pathForResource:key ofType:@"wav"]]), 
                                                             &soundID);
    
        AudioServicesPlayAlertSound(soundID);                                   // 播放声音
    }

UIImageView 动画

标签:knockout   use   obj   i++   cap   target   str   self   ems   

原文地址:https://www.cnblogs.com/CH520/p/9374790.html

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