01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29  | private static void processCommand(string command, string argument){        ProcessStartInfo start = new ProcessStartInfo(command);        start.Arguments = argument;        start.CreateNoWindow = false;        start.ErrorDialog = true;        start.UseShellExecute = true;        if(start.UseShellExecute){                start.RedirectStandardOutput = false;                start.RedirectStandardError = false;                start.RedirectStandardInput = false;        } else{                start.RedirectStandardOutput = true;                start.RedirectStandardError = true;                start.RedirectStandardInput = true;                start.StandardOutputEncoding = System.Text.UTF8Encoding.UTF8;                start.StandardErrorEncoding = System.Text.UTF8Encoding.UTF8;        }        Process p = Process.Start(start);        if(!start.UseShellExecute){                printOutPut(p.StandardOutput);                printOutPut(p.StandardError);        }        p.WaitForExit();        p.Close();} | 
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42  | public class SvnForUnity{        static string SVN_BASE = "F:\\Project\\Game";        [MenuItem("SVN/Update", false, 1)]        public static void SvnUpdate(){                processCommand("svn", "update \""+SVN_BASE+"\"");        }        private static void processCommand(string command, string argument){                ProcessStartInfo start = new ProcessStartInfo(command);                start.Arguments = argument;                start.CreateNoWindow = false;                start.ErrorDialog = true;                start.UseShellExecute = true;                if(start.UseShellExecute){                        start.RedirectStandardOutput = false;                        start.RedirectStandardError = false;                        start.RedirectStandardInput = false;                } else{                        start.RedirectStandardOutput = true;                        start.RedirectStandardError = true;                        start.RedirectStandardInput = true;                        start.StandardOutputEncoding = System.Text.UTF8Encoding.UTF8;                        start.StandardErrorEncoding = System.Text.UTF8Encoding.UTF8;                }                Process p = Process.Start(start);                if(!start.UseShellExecute){                        printOutPut(p.StandardOutput);                        printOutPut(p.StandardError);                }                p.WaitForExit();                p.Close();        }} | 
原文地址:http://blog.csdn.net/kakashi8841/article/details/44998241