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初探swift语言的学习笔记(类对象,函数)

时间:2014-06-10 06:56:33      阅读:156      评论:0      收藏:0      [点我收藏+]

标签:swift   object-c   c   class   struct   

swift扩展了很多功能和属性,有些也比较奇P。只有慢慢学习,通过经验慢慢总结了。

下面将初步学习一下类的写法。

码工,最大爱好就是看码,而不是文字,太枯燥。

//
//  computer.swift
//  swiftDemo
//
//  Created by apple on 14-6-8.
//  Copyright (c) 2014年 fengsh. All rights reserved.
/*
    写本例子的目的在于快速学习swift类的写法,包括知识点:
1.属性设置
2.构造、释构
3.接口实现多态
4.函数的重载(重载很特别不需要overload关键词Delphi的朋友注意了)和重写(override)
5.类函数(静态成员函数)
6.各种函数的声明,带参,默认值,多个返回,多个输出参数,多个未确定参数的函数,内连函数等
7.函数类型变量,函数地址作为传参,返回函数地址(还未完工,学习中)
8.单例
9.swift新功能willset,didset @lazy 属性
10.(后续学习补充)


*/

import Foundation

var instance : Computer?
let unk = "unKnow"

//显示器屏幕宽高
struct MonitorWH {
    var width           = 0
    var height          = 0
    var resolution      = 0.0           //分辩率
}

//协义,接口,实现多重继承
protocol ProtocolComputer {
    var price : Double {get}            //只有get方法
    
    func runComputer()
}

//计算机类型
enum ComputerType :Int
{
    case none
    case book                           //笔记本
    case superBook                      //超级笔记本
    case home                           //家庭电脑
}


func callbackWhenStarting()//computer:Computer
{
    
}

//计算机类
class Computer : NSObject,ProtocolComputer
{
    var cpu         = unk               //cpu
    var memory      = unk               //内存
    var hardDisk    = unk               //硬盘
    var monitor     = unk               //显示器
    var cpName      = unk               //品牌
    var computertype : ComputerType = .none
    
    //@lazy //这关键词声明的有啥作用啊????
    
    //继承接口的属性
    var price :Double = 0.0

    //willset didset属性
    var totalPrice: Int = 0 {
        willSet(newTotalPrice) { //参数使用new+变量名且变量名首地址大写
            println("准备将totalPrice值(原值为:\(totalPrice))设为: \(newTotalPrice)")
            //to do somthing before set.
        }
        didSet {
            if totalPrice > oldValue  {
                println("设置后新值比旧值增加了\(totalPrice - oldValue)")
            }
        }
    }
    
    //声明一个set,get属性
    var computerPrice: Double {
        get {
            println("you call computerPrice.")
            return price
        }
        set {
            price = newValue
            println("you set computerPrice value is \(price)")
        }
    }
    
    //默认构造
    init()
    {
        println("default creatrustor is called.")
    }
    
    //默认构造 不能和init()共存
//    convenience init() {
//        self.init(computerName: "unknow" ,price:0)
//    }

    
    //自定义构造函数
    init(computerName:String,price:Double)
    {
        println("custom creatrustor is called.")
        self.cpName = computerName
        self.price = price
    }
    
    //释构
    deinit {
        println("this is destory?")
    }
    
    
    func description() -> String
    {
        //还真不知道怎么换行来写代码以前可以使用\现在被作参用了
        return "Computer description : product \(self.cpName) ,type is \(self.computertype.toRaw()) , cpu is \(self.cpu) ,memory is \(self.memory),disk is \(self.hardDisk) ,monitor is \(self.monitor) ,price is \(self.price)"
    }
    
    //类函数 (OC 中的+号操作, c/c++ 中的static 函数)
    class func shareInstance() -> Computer
    {
        return Computer()
    }
    
    //开机关机 (不带返回值函数)
    func operationComputer(onOrOff : Bool)
    {
        if onOrOff
        {
            println("computer is starting")
        }
        else
        {
            println("computer is stopping")
        }
    }
    
    //无参,无返回值函数
    func computerRunning()
    {
        println("computer is running")
    }
    
    //多个返回值(即输出参数)
    func getComputerConfig()->(cpu:String,hd:String,mem:String,mon:String)
    {
        return (self.cpu,self.hardDisk,self.memory,self.monitor)
    }
    
    //使用inout参数来作为输出参数
    func getComputerConfig(inout cpu:String,inout hd:String,inout mem:String,inout mon:String)
    {
        cpu     = self.cpu
        hd      = self.hardDisk
        mem     = self.memory
        mon     = self.monitor
    }
    
    //外部参数名函数(目的是让调用者更加清楚每个参数的具体函义)
    //computerCPU,withComputerhardDisk,withComputerMemory,withComputerMonitor 这些都是外部参数名
    //在调用时必须带上
    func setComputerConfig(computerCPU cpu:String,withComputerhardDisk hd:String,
        withComputerMemory mem:String,withComputerMonitor mon:String)
    {
        self.cpu            = cpu
        self.hardDisk       = hd
        self.memory         = mem
        self.monitor        = mon
    }
    
    //使用#来把变量名提升了具有外部参数名作用的变量名,这样就不用再写一次外部参数名(在外部参数名与变量名相同时使用)
    func setComputerConfig(#cpu:String,disk:String,mem:String,mon:String)
    {
        self.cpu            = cpu
        self.hardDisk       = disk
        self.memory         = mem
        self.monitor        = mon
    }
    
    //参数的默认值
    func macBookPro(pname:String = "Apple",cpu:String = "Intel Core I5",type:ComputerType,
        mem:String = "2G",disk:String ,mon:String = "Intel HD Graphics 4000")
    {
        self.cpu            = cpu
        self.hardDisk       = disk
        self.memory         = mem
        self.monitor        = mon
        self.cpName         = pname
        self.computertype   = type
    }
    
    //可变参数
    func usbNumbers(usbs:String...) -> String
    {
        var ret : String = ""
        for usb in usbs
        {
            println(usb)
            ret += (usb + ",")
        }
        return ret
    }
    
    //常量参数、变量参数
    //尽管函数内部修改了version 但并不影响原来外部设定的值
    func lookWindowsVersion(var version:String) ->String
    {
        version = "default windows " + version
        return version
    }
    

    //mutating func
    
    func getResolution(pname:String) -> MonitorWH
    {
        var mt = MonitorWH(width: 1364,height: 1280,resolution: 16/9)
        if pname == "Phripse"
        {
            mt = MonitorWH(width: 5555,height: 3333,resolution: 29/10)
        }
        
        return mt
    }
    
    //函数作为参数传参
    
    //var callbackWhenStarting : ()->() = callbackWhenStarting
    //函数作为返回值
    //函数作为变量定义
    //嵌套函数
    func openTask()
    {
        func openOtherTask()
        {
            println("open other task")
        }
        println("open task")
    }
    
    //函数重写
    func lookComputerBasicHardInfo(computer:Computer)
    {

    }
    
    //接口实现
    func runComputer()
    {
        println("Computer run.")
    }
}


class Lenove : Computer
{
    override func lookComputerBasicHardInfo(computer:Computer)
    {
        if computer is Lenove  //is as 操作。
        {
            println("这是联想")
        }
    }
}

调用DEMO:

 //var cpt = Computer()   //调用默认构造
        var cpt = Computer(computerName: "Apple",price:12000)   //调用自定义构造
        println(cpt.description)
        println(cpt.getComputerConfig())
        
        //属性测试
        println("价钱为:\(cpt.computerPrice)")
        cpt.computerPrice = 2000.0;
        println("设置后的价钱为:\(cpt.computerPrice)")
        
        //测试willset didset
        cpt.totalPrice = 100;
        cpt.totalPrice = 400;
        cpt.totalPrice = 900;
        
        var a = "",b = "",c = "",d = ""
        cpt.getComputerConfig(&a,hd: &b,mem: &c,mon: &d)
        println("a=\(a),b=\(b),c=\(c),d=\(d)")
        
        cpt.setComputerConfig(computerCPU :"inter i5", withComputerhardDisk:"WD 500",
            withComputerMemory:"4G",withComputerMonitor:"Phripse")
        
        println("最新配置:\(cpt.description)")
        
        cpt.setComputerConfig(cpu: "AMD", disk: "HD 1T", mem: "8G", mon: "SamSung")
        println("最新配置:\(cpt.description)")
        
        //使用缺省值调用函数
        cpt.macBookPro(type: ComputerType.book,disk: "5")
        println("平果配置:\(cpt.description)")
        
        let usbSupportType = cpt.usbNumbers("2.0","3.0")
        println("支持USB接口:\(usbSupportType))")
        
        let extentUsbType = cpt.usbNumbers("5.0")
        println("扩展USB接口:\(extentUsbType)")
        
        var version = "xp 3";
        let newversion = cpt.lookWindowsVersion(version);
        println(version)
        println(newversion)

输出:

custom creatrustor is called.
Computer description : product Apple ,type is 0 , cpu is unKnow ,memory is unKnow,disk is unKnow ,monitor is unKnow ,price is 12000.0
(unKnow, unKnow, unKnow, unKnow)
you call computerPrice.
价钱为:12000.0
you set computerPrice value is 2000.0
you call computerPrice.
设置后的价钱为:2000.0
准备将totalPrice值(原值为:0)设为: 100
设置后新值比旧值增加了100
准备将totalPrice值(原值为:100)设为: 400
设置后新值比旧值增加了300
准备将totalPrice值(原值为:400)设为: 900
设置后新值比旧值增加了500
a=unKnow,b=unKnow,c=unKnow,d=unKnow
最新配置:Computer description : product Apple ,type is 0 , cpu is inter i5 ,memory is 4G,disk is WD 500 ,monitor is Phripse ,price is 2000.0
最新配置:Computer description : product Apple ,type is 0 , cpu is AMD ,memory is 8G,disk is HD 1T ,monitor is SamSung ,price is 2000.0
平果配置:Computer description : product Apple ,type is 1 , cpu is Intel Core I5 ,memory is 2G,disk is 5 ,monitor is Intel HD Graphics 4000 ,price is 2000.0
2.0
3.0
支持USB接口:2.0,3.0,)
5.0
扩展USB接口:5.0,
xp 3
default windows xp 3
this is destory?

样子最好自己写一个从过种中去学习。光看,也许还不清楚是什么。

谢谢大家,因为是英文文档,看得我头也比较痛,有些要猜和运行来理解,还有些没有完善有点乱。有些没有搞懂所以就没有整理好。

大家共同学习,共同进步。


初探swift语言的学习笔记(类对象,函数),布布扣,bubuko.com

初探swift语言的学习笔记(类对象,函数)

标签:swift   object-c   c   class   struct   

原文地址:http://blog.csdn.net/fengsh998/article/details/29606137

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